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spinning and rotating

Posted: Fri Jul 10, 2009 3:28 pm
by Amish John
That thread about rotating galaxies reminded me of a subject more closely related to the discussions this forum was meant to host.

Norb, did you ever figure out how code the units to wheel about the end of the line rather than wheel on the center of the line?

Re:spinning and rotating

Posted: Sat Jul 11, 2009 9:15 am
by Kerflumoxed
Which brings up a couple of more questions:

1. Is it possible to form the regiments (battalion) into line (right, left or to the front) from the end of the column rather then the center? (I presume that the column is marching "right in front" in most, if not all, configurations.

2. Is it possible to have the columns march 4 abreast rather than 3? (I seem to recall this same discussion several years ago on the TC2M but don't recall the specifics.)

Thanks!

Jack Hanger
Fremont, NE

Re:spinning and rotating

Posted: Sat Jul 11, 2009 3:29 pm
by Jim
Probably not for this release. Getting the MP code in and running smoothly has taken a lot of time as has the much improved graphics as well as the upgrades to the AI. We are focusing on the need to have within these categories and adding in nice to have only if it is easy and quick.

-Jim