An observation on fatigue

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Garnier
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An observation on fatigue

Post by Garnier »

Troops can move a greater distance in a shorter period of time without gaining any net fatigue if you run them all the way to the destination and then rest them, particularly if you lie them down to rest, then they rest twice as fast. It's absurd, but it's how it works.

I tried cutting down stamina levels in the unit stats but this mechanic stays the same. Troops with lower calisthenics run just as fast and recover fatigue just as fast, the only difference is they gain fatigue a little faster.

I imagine we'll all be running across the field once we figure out how to use this. I apologize to my teammates who I've always told to stop running because I thought it worked the opposite way.
Last edited by Garnier on Thu Dec 23, 2010 2:00 am, edited 1 time in total.
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KG_Soldier
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Re: An observation on fatigue

Post by KG_Soldier »

The only caveat being to make sure you have time to rest them before engaging the enemy.
SouthernSteel
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Re: An observation on fatigue

Post by SouthernSteel »

Which is a luxury you may well not enjoy - after all, why else would you be running if it weren't an urgent matter?

Don't worry Garnier, it's just the grumpy old man starting to come out in you. "Stop running you damn kids! And get off my lawn!"

There are lots of good tutors in this subject on here, and they are always willing to give out doses of advice such as this.
"The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
Jefferson Davis, 1861
Marching Thru Georgia
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Re: An observation on fatigue

Post by Marching Thru Georgia »

Enjoy it while you can. NSD is on the case! :ohmy:
I can make this march and I will make Georgia howl.
Shirkon
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Re: An observation on fatigue

Post by Shirkon »

Enjoy it while you can. NSD is on the case! :ohmy:
And they may not like the solution.
War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over.

Sherman, December 1863, remark to a Tennessee woman.
NY Cavalry
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Re: An observation on fatigue

Post by NY Cavalry »

As compared to TC2M This game is much better with the fatigue. In TC2M the troops tired too fast when marching. If you tweak something please don't change the current game flow. Thanks.
Garnier
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Re: An observation on fatigue

Post by Garnier »

I wouldn't want them to get tired marching, but they should tire much faster from running. This can easily be fixed once modding's allowed.
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garyknowz
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Re: An observation on fatigue

Post by garyknowz »

"particularly if you lie them down to rest, then they rest twice as fast."

Really? Good to know, as I double-quick quite often.
Sorry. I suffer from a serious case of typosis. Don't worry, it's not contagious :)
Garnier
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Re: An observation on fatigue

Post by Garnier »

Yeah I never had thought of it before but it's true. I always thought lying down was only to avoid artillery fire.
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JC Edwards
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Re: An observation on fatigue

Post by JC Edwards »

I wouldn't want them to get tired marching, but they should tire much faster from running. This can easily be fixed once modding's allowed.
This is something I tested when I was first brought on the team by Norb.

On open terrain troops would not fatigue as easily or quickly as they would in forested terrain or fields with crops.

It would also take some time, and distance, for troops marching on roads to fatigue; even with a full kit. Remember, many of these soldiers were hearty men - lots of farmers, laborers etc.. - men that were use to spending long hours on their feet.
'The path that is not seen, nor hidden, should always be flanked'
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