How does the NSD team decide commander statistics?
Posted: Wed Apr 15, 2015 8:17 am
Okay, so I been playing some of these converted Shiloh OOB's and there are several discrepancies. Using Garnier OOB tool I went to move a few things, change a few commanders around but found that the commanders are pretty generic numbers wise.
I know this a subjective things, but since the NSD team knows it's engine better than anyone. Can I get a hint about how the team decided the various stats of the commanders? Maybe something on how these stats effect things. I want to make the make the commanders more unique but I need an idea of a baseline to go from.
I know this a subjective things, but since the NSD team knows it's engine better than anyone. Can I get a hint about how the team decided the various stats of the commanders? Maybe something on how these stats effect things. I want to make the make the commanders more unique but I need an idea of a baseline to go from.