AI attributes of senior commanders
Posted: Thu Sep 27, 2012 12:21 am
Have been testing some OOBs I’ve made for balance, using sandbox and 'Hunt them down' battle type. My method is to take a junior role on one side, and just follow orders. I find that things work fine with corps or army-level OOBs. Both sides make plans, and orders flow down from the top. I can then respond to these.
With just a division-level OOB however, neither side does anything at all, and no orders are issued in 'Hunt them down'. The only way I can get divisional commanders to do anything is to set objectives and an 'Attack' battle type.
Is this to be expected? I seem to recall comments to the effect that the role of senior commanders is strategic. Does this mean that division commanders do not have that functionality in the game? Or might there be a problem with my OOB?
Martin
With just a division-level OOB however, neither side does anything at all, and no orders are issued in 'Hunt them down'. The only way I can get divisional commanders to do anything is to set objectives and an 'Attack' battle type.
Is this to be expected? I seem to recall comments to the effect that the role of senior commanders is strategic. Does this mean that division commanders do not have that functionality in the game? Or might there be a problem with my OOB?
Martin