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SDK Version 1.05
Posted: Fri Sep 03, 2010 10:47 pm
by norb
Sorry it took so long, but it's up. Almost forgot about this, but I know that I promised it this week.
http://www.scourgeofwar.com/Downloads/S ... K_v105.exe
Re:SDK Version 1.05
Posted: Sat Sep 04, 2010 12:29 am
by John Buford
Norb,
Are WarEdit and WarPack in a previous SDK?
Thanks!
Re:SDK Version 1.05
Posted: Sat Sep 04, 2010 12:48 am
by Davinci
norb wrote:
Almost forgot about this, but I know that I promised it this week.
Hey, I forgot about it also, but I'm glad that you remembered!
Downloading Now!
davinci
Re:SDK Version 1.05
Posted: Sat Sep 04, 2010 4:49 pm
by norb
waredit and warpack are not included in the sdk. We have not had time to develop them for release.
I doubt that I would write waredit again. I didn't think it was very good and there are much better alternatives. Is warpack something that you guys would like to see?
Re:SDK Version 1.05
Posted: Sat Sep 04, 2010 5:44 pm
by JMayer
Norb,
Is that waredit any differant then Garniers OOB editor? I have that now and use it but if waredit is better I would welcome that.
JMayer
Re:SDK Version 1.05
Posted: Sat Sep 04, 2010 5:58 pm
by John Buford
norb wrote:
.... Is warpack something that you guys would like to see?
Whatever is best for a standardized distribution I would think, however I am just starting to learn the SDK so I'm prolly not qualified to answer that question.
I do have a note on my list to see how compatible JSGME (Jones Soft Generic Mod Enabler) is with SOW mods. I imagine it would work fine as long as the developer was careful to follow the folder structure defined in the SDK.
The greatest thing about JSGME is the ability to rollback.
Re:SDK Version 1.05
Posted: Sat Sep 04, 2010 6:36 pm
by ADukes
SOW has a build-in mod manager and so there's no need for JSGME.
Re:SDK Version 1.05
Posted: Wed Sep 08, 2010 8:02 am
by Tacloban
Warpack was useful for quickly checking the numbering system in modded OOBs.