Sorry it took so long, but it's up. Almost forgot about this, but I know that I promised it this week.
http://www.scourgeofwar.com/Downloads/S ... K_v105.exe
SDK Version 1.05
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- Posts: 44
- Joined: Thu Jun 24, 2010 12:03 am
Re:SDK Version 1.05
Norb,
Are WarEdit and WarPack in a previous SDK?
Thanks!
Are WarEdit and WarPack in a previous SDK?
Thanks!
"They will attack you in the morning and they will come booming–skirmishers three deep. You will have to fight like the devil until supports arrive."
- General John Buford at Gettysburg.
- General John Buford at Gettysburg.
Re:SDK Version 1.05
norb wrote:
Downloading Now!
davinci
Hey, I forgot about it also, but I'm glad that you remembered!Almost forgot about this, but I know that I promised it this week.
Downloading Now!
davinci
The only true logic is that, there is no true logic!
Re:SDK Version 1.05
waredit and warpack are not included in the sdk. We have not had time to develop them for release.
I doubt that I would write waredit again. I didn't think it was very good and there are much better alternatives. Is warpack something that you guys would like to see?
I doubt that I would write waredit again. I didn't think it was very good and there are much better alternatives. Is warpack something that you guys would like to see?
Re:SDK Version 1.05
Norb,
Is that waredit any differant then Garniers OOB editor? I have that now and use it but if waredit is better I would welcome that.
JMayer
Is that waredit any differant then Garniers OOB editor? I have that now and use it but if waredit is better I would welcome that.
JMayer
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Re:SDK Version 1.05
norb wrote:
I do have a note on my list to see how compatible JSGME (Jones Soft Generic Mod Enabler) is with SOW mods. I imagine it would work fine as long as the developer was careful to follow the folder structure defined in the SDK.
The greatest thing about JSGME is the ability to rollback.
Whatever is best for a standardized distribution I would think, however I am just starting to learn the SDK so I'm prolly not qualified to answer that question..... Is warpack something that you guys would like to see?
I do have a note on my list to see how compatible JSGME (Jones Soft Generic Mod Enabler) is with SOW mods. I imagine it would work fine as long as the developer was careful to follow the folder structure defined in the SDK.
The greatest thing about JSGME is the ability to rollback.
Last edited by John Buford on Sat Sep 04, 2010 5:59 pm, edited 1 time in total.
"They will attack you in the morning and they will come booming–skirmishers three deep. You will have to fight like the devil until supports arrive."
- General John Buford at Gettysburg.
- General John Buford at Gettysburg.
Re:SDK Version 1.05
SOW has a build-in mod manager and so there's no need for JSGME.
Re:SDK Version 1.05
Warpack was useful for quickly checking the numbering system in modded OOBs.