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Re:TC2M & the Frustrating Flags

Posted: Sat Jul 25, 2009 9:57 am
by Kerflumoxed
Chamberlain wrote:
Hey Tim,

Very good looking Sprite !!!

Reminds me of the Sprites you created for CWBR & TC2M !!!

Awesome !!!!!

Chamberlain
Yes, indeed! Very impressive...as are the TC2M charactorizations. Are you doing the ones on GB?

Great work!

Jack Hanger
Fremont, NE

Re:TC2M & the Frustrating Flags

Posted: Sun Jul 26, 2009 2:58 pm
by tim
Yes - Derek (aka bedbug) and I created the Gettysburg sprites. We tried to make the sprites look more realistic - more dusty, dirty and washed out look. Hopefully we achieved that - it was a massive labour of love.

Re:TC2M & the Frustrating Flags

Posted: Sun Jul 26, 2009 3:30 pm
by Kerflumoxed
tim wrote:
Yes - Derek (aka bedbug) and I created the Gettysburg sprites. We tried to make the sprites look more realistic - more dusty, dirty and washed out look. Hopefully we achieved that - it was a massive labour of love.
Outstanding! Just this morning I was wondering about the clean appearance of the TC2M fellows!

Now, about the smell...of dirt, sweat,burnt gun-powder and blood!

Jack Hanger
Fremont, NE

Re:TC2M & the Frustrating Flags

Posted: Sun Jul 26, 2009 8:23 pm
by Kerflumoxed
Oh, by the way, I have noticed in TC2M that the color bearer is never shot...and since they were often the "center of attention" and frequently rendered hors de combat, is this a possible consideration?

Jack Hanger
Fremont, NE

Re:TC2M & the Frustrating Flags

Posted: Sun Jul 26, 2009 8:39 pm
by Armchair General
Kerflumoxed wrote:
Oh, by the way, I have noticed in TC2M that the color bearer is never shot...

Jack Hanger
Fremont, NE
That's because there is no flag bearer. It's just floating in the air.

Re:TC2M & the Frustrating Flags

Posted: Sun Jul 26, 2009 9:23 pm
by Kerflumoxed
Armchair General wrote:
Kerflumoxed wrote:
Oh, by the way, I have noticed in TC2M that the color bearer is never shot...

Jack Hanger
Fremont, NE
That's because there is no flag bearer. It's just floating in the air.
Ah, I hadn't really noticed that. Will be more conscious of that next time I play TC2M.

Thanks

Jack Hanger
Fremont, NE

Re:TC2M & the Frustrating Flags

Posted: Sun Jul 26, 2009 9:36 pm
by Joshua l.Chamberlain
Maybe norb's mirecal workers can have a random flag bearer dieing animation with the flag falling then a new soldier picks it up.

Re:TC2M & the Frustrating Flags

Posted: Mon Jul 27, 2009 3:15 am
by tim
The flag bearer is one of those compromises. We couldn't afford the memory hit to have an actual flag bearer. Jack is right to a certain extent in that one sprite is set in the data files as the flag bearer and he never dies. He is however a normal infantryman sprite although I replaced him with an officer mod in TC2M.

Re:TC2M & the Frustrating Flags

Posted: Mon Jul 27, 2009 9:40 am
by Kerflumoxed
tim wrote:
The flag bearer is one of those compromises. We couldn't afford the memeory hit to have an actual flag bearer. Jack is right to a certain extent in that one sprite is set in the data files as the flag bearer and he never dies. He is however a normal infantryman sprite although I replaced him with an officer mod in TC2M.
This is certainly understandable and I appreciate the explanation. Compromises abound in life!

Thanks

Jack Hanger
Fremont, NE