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Re: Mods
Posted: Fri Aug 05, 2011 12:57 am
by william1993
You're not trying to create an unfair advantage are you?

There are some good posts here on The Invicibles mod.

[/quote]
The Invincibles mod?
Thank you, Little Powell
Re: Mods
Posted: Fri Aug 05, 2011 1:06 am
by born2see
william1993 wrote:
The Invincibles mod?
http://www.norbsoftdev.net/index.php?op ... Itemid=103
If you're really interested I'll give you the details.
B
Re: Mods
Posted: Fri Aug 05, 2011 1:06 am
by Little Powell
No problem. If I get some time later maybe I can start to explain the other two edits. It's best for you to just start reading the SDK, it's all in there. Just try things out, trial and error, have patience, and you'll get it.

Re: Mods
Posted: Fri Aug 05, 2011 1:09 am
by william1993
gatling guns....he he
Re: Mods
Posted: Fri Aug 05, 2011 1:26 am
by Kalliser
You should use this :

Re: Mods
Posted: Fri Aug 05, 2011 2:48 am
by 30th PVI
You should use this :

What program is that?
Matt
Re: Mods
Posted: Fri Aug 05, 2011 3:25 am
by william1993
I just changed the mod and changed the strengths and also gave each man 100 bullets. It's fun! Hood's diviision is slowly being slaughtered (on Normal difficulty). Ward's brigade lost 1700 out of 2700 men but they still hanging on. God darn. I should take carnage pictures
Re: Mods
Posted: Fri Aug 05, 2011 5:48 pm
by Little Powell
Looks like an OOB modifier.. Am I correct Kalliser?

Re: Mods
Posted: Fri Aug 05, 2011 6:46 pm
by Kalliser
No you are wrong

Try again

Re: Mods
Posted: Fri Aug 05, 2011 6:58 pm
by RebBugler
Wow, that allowed a noob a fast mod...What is that thing?