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Blury sprites

Posted: Sat Mar 27, 2010 3:02 pm
by Gunfreak
I wasn't sure this was a bug, but after studing the pic I think I can say that my sprites a more blury, even when I have set the uniform detail at best.


Infact I can't see any diffrence from good to best.

Re: Blury sprites

Posted: Sat Mar 27, 2010 3:07 pm
by Gunfreak
Ifact there is no diffrence from medium, high and best

Re:Blury sprites

Posted: Sat Mar 27, 2010 3:13 pm
by Little Powell
See the Readme. You can turn on AntiAliasing and Anisotropy which will sharpen things up.

Go to NorbsofDev/Scourge of War - Gettysburg/Work

Open SOWGB.ini

You will find a section called [Initializion]

Add the following so it will look like:

[Initialization]
AntiA=2
Anso=4

Re:Blury sprites

Posted: Sat Mar 27, 2010 3:15 pm
by Gunfreak
But I shouldn't have to do that, should the sprites get better when changeing from medium to best, I kid you not, there is NO diffrence, the exact same sprites are used

Re:Blury sprites

Posted: Sat Mar 27, 2010 3:21 pm
by bedbug
You are correct.
Different sprite sets are used for each of those settings.
On Best, or at a distance your sprites should look like the screen shots.

Re:Blury sprites

Posted: Sat Mar 27, 2010 3:50 pm
by Gunfreak
Ok I've checked the ini file and I allready have AA ect.


Just to make sure I got it right, this is how my unit look no mater how much I change the uniform options

Image
Image

Now I did notise while I was in the Ini file that my uniform options was on 2 don't know what 2 means, I tried to change it to 4 with out any diffrence

Re:Blury sprites

Posted: Sat Mar 27, 2010 3:56 pm
by bedbug
I'm thinkin maybe you should try downloading again.
That is not the way it should act.

Re:Blury sprites

Posted: Sat Mar 27, 2010 4:00 pm
by ADukes
pic 1 is best and pic 2 is low, so there's everything okay.

uniformlvl=2 is high.

Re:Blury sprites

Posted: Sat Mar 27, 2010 4:05 pm
by Gunfreak
But on the second pic I also have it on best

Re:Blury sprites

Posted: Sat Mar 27, 2010 4:14 pm
by ADukes
The second one is MP, so you have to change the option there as well.