Re:Gettysburg suggestions
Posted: Sat Mar 28, 2009 6:53 am
I am not aware of cavalry taking artillery either in ACW. When the Pennsylvania cavalry charged artillery at Brandy Station they charged through the guns and were unable to disable them.
In TCSM infantry could automatically crew the captured guns. In reality only certain infantry units could do this (all US regulars for instance).
There should be a probability chance that infantry in direct assault against a battery do NOT take the battery due to resistance from the battery personnel. This would more likely simulate the hand to hand fighting that took place around a battery as well as the desperate measures taken by the battery to shoot anything as quickly as possible out of the barrel. Often times in real ACW battles the guns would be fought over and change hands several times without them being recrewed each time.
Once a battery is captured and manned it was really stoooopid to see the other guns in the battery fire canister at it in TCSM. Please, please don't do this in your new game.
The charging of units should be reworked to charge an area which would mean that all units in the area would be engaged in melee. This would solve the gun by gun clickfest now in operation as well as being able to manage larger bodies of troops.
In TCSM infantry could automatically crew the captured guns. In reality only certain infantry units could do this (all US regulars for instance).
There should be a probability chance that infantry in direct assault against a battery do NOT take the battery due to resistance from the battery personnel. This would more likely simulate the hand to hand fighting that took place around a battery as well as the desperate measures taken by the battery to shoot anything as quickly as possible out of the barrel. Often times in real ACW battles the guns would be fought over and change hands several times without them being recrewed each time.
Once a battery is captured and manned it was really stoooopid to see the other guns in the battery fire canister at it in TCSM. Please, please don't do this in your new game.
The charging of units should be reworked to charge an area which would mean that all units in the area would be engaged in melee. This would solve the gun by gun clickfest now in operation as well as being able to manage larger bodies of troops.