Just joined here, which I've been meaning to do forever but have never got around to doing. First, a couple of tidbits from me:
I've been involved with Civil War gaming since Sid Meier's Gettysburg in 1997, and I posted waaaay back on The Angle, The Gettysburg Annex, etc (with Matt Morelli and Larry Hookins etc) under the name of IronBrigadeMe. Since then I've been playing the Take Command Series where I've been posting as Plimpton over at MadMinuteGames. But now I'm here, and I've gone back to my original name with IronBMike. Well, somewhat.
So that's me. I'm sure I'll see some familiar faces here, and maybe some from back in the SMG days!
I'm signed up to go to Gettysburg on the 25th to meet the team, so I'm excited for that and hopefully I'll see some of you out there.
Carry on!
Hello there
Hello there
CWGII -> SMG -> SMA -> WNLB -> ANGV -> TC -> TC2M -> SOW
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- Joined: Wed Dec 05, 2007 2:37 am
Re:Hello there
Plimpton! Or IronBMike
Great you finally made it over here. I'm happy that you did.![Wink ;)](./images/smilies/icon_e_wink.gif)
Unfortunately I will not be at Gettysburg this next weekend; but maybe we'll meet next year.
![Smile :)](./images/smilies/icon_e_smile.gif)
Great you finally made it over here. I'm happy that you did.
![Wink ;)](./images/smilies/icon_e_wink.gif)
Unfortunately I will not be at Gettysburg this next weekend; but maybe we'll meet next year.
Last edited by JC Edwards on Mon Jul 20, 2009 1:35 am, edited 1 time in total.
'The path that is not seen, nor hidden, should always be flanked'
Re:Hello there
Nice to have you over here, IronBMike!!
"It is strange, to have a shell come so near you...you can feel the wind."
- Little Powell
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- Joined: Thu Sep 18, 2008 10:25 am
Re:Hello there
Nice to have you aboard IronBMike, and glad you can make the tour Saturday. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
Re:Hello there
We're working hard to get the build as solid as possible for Sat. We really want to try and get a long mp game going. We had some out of sync (OOS) last night. I'm looking for them this morning. Some new code also exposed some old bugs in the scenarios, so we've got to get on those too.