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Tournament 1 - Week 2 Information

11 years 6 months ago - 11 years 5 months ago #1 by Little Powell

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  • Week 2 Semifinal's Game Information

    Type: Sandbox
    Game Type: Line Of Sight (No Objectives)
    Map: Alpine
    Size: Division 1 vs. 1
    OOB: OOB_SB_Div_2Arms_S_Day1_MPT_V5
    Time Limit: 1 Hour
    Score Limit 10,000
    MP Options:
    Difficulty: Normal.
    Map Display Level: All In Sight
    Order by Courier: Side
    Realism: Unchecked

    Player List

    Baldwin
    Garnier
    SouthernSteel
    kg_sspoom

    Week 2 Winners

    Baldwin
    kg_sspoom



    The week 2 game will be the usual time, Friday Nov. 26th at 9PM

    Note: If that date/time is no good for you due to Thanksgiving, you may arrange a different time with your opponent. As long as the game takes place this week. The new OOB will be posted today.
    Last edit: 11 years 5 months ago by Little Powell.

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    11 years 6 months ago #2 by Little Powell

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  • The week 2 OOB has been posted. It has been made completely 100% balanced. It was balanced before, but now it's just ridiculous.. :laugh:

    With advice from Garnier, all regiment sizes are exactly the same, all infantry guns the same, all arty guns the same (US Napoleons). Both sides are exact duplicates of each other just different commander/unit names and uniforms. :)

    Now I don't see any reason why it would have any problems, but the tester in me doesn't get a warm fuzzy feeling until everything has been tested. If anyone is available to fire it up and give it a run, go ahead and let me know if you encounter any issues.

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    11 years 6 months ago #3 by SouthernSteel

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  • Little Powell wrote: The week 2 OOB has been posted. It has been made completely 100% balanced. It was balanced before, but now it's just ridiculous.. :laugh:


    I wonder if this preference covers everything in Garnier's life. Bet he loves hardtack - each completely flavorless and exactly the same as the next one :P except for the kinds of bugs present (for you programmer types :cheer: )

    "The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
    Jefferson Davis, 1861

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    11 years 6 months ago - 11 years 6 months ago #4 by kg_sspoom

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  • I started the OOB and ran through all the units on both sides with no crash, so it looks good at 1st look.
    There is a issue if you want mirror OOBs the Cannon mix is different U.S. has 4 12# and 4 3-inchers
    while C.S. has a mix of 12# 10# Parrots and 3-inch.
    Looking at it in spreadsheet shows a couple of possible issues.
    Some of the Brigade and Regiment numbers arent correct, lines 58j and 63j (skipped regiment 4)
    plus the Reb artillery Brigades numbers are jumbled. (how much these matter I dont know)
    Last edit: 11 years 6 months ago by kg_sspoom.

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    11 years 6 months ago - 11 years 6 months ago #5 by Little Powell

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  • kg_sspoom wrote: I started the OOB and ran through all the units on both sides with no crash, so it looks good at 1st look.
    There is a issue if you want mirror OOBs the Cannon mix is different U.S. has 4 12# and 4 3-inchers
    while C.S. has a mix of 12# 10# Parrots and 3-inch.
    Looking at it in spreadsheet shows a couple of possible issues.
    Some of the Brigade and Regiment numbers arent correct, lines 58j and 63j (skipped regiment 4)
    plus the Reb artillery Brigades numbers are jumbled. (how much these matter I dont know)


    That must still be the old OOB. I've noticed our web sever does that sometimes. Even when I re-upload a file, if I don't rename it, it will keep the old version. Let me rename it and re-upload.. Stay tuned.

    Ok updated download link to point to Version 2. Thanks KG..
    Last edit: 11 years 6 months ago by Little Powell.

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    11 years 6 months ago #6 by kg_sspoom

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  • All the regiments had 400 men so it looked like a different OOB

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    11 years 6 months ago - 11 years 6 months ago #7 by Little Powell

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  • kg_sspoom wrote: All the regiments had 400 men so it looked like a different OOB


    Ahhhhh I see the problem now.. :blush:

    I'll fix and re-upload. Thanks again.

    Ok Version 3 uploaded... :blush: :blush:
    Last edit: 11 years 6 months ago by Little Powell.

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    11 years 6 months ago - 11 years 6 months ago #8 by Garnier

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  • I didn't advise for all regiments to be exactly the same! :side: What I meant was that both sides should have equal regiments. For a random example, you could have the following regiments:

    411 men, 5 experience
    462 men, 4 experience
    510 men, 3 experience

    on each side, and it would still be balanced.

    And you could have the other stats vary from regiment to regiment as well, so there's a little more tactical choice involved in how you use each regiment. For instance have some regiments on each side with better open order training, some with better close order training, some with better marksmanship, etc. Likewise with weapons even.

    You can have balance without taking away variety.

    Play Scourge of War Multiplayer! www.sowmp.com
    Also try the singleplayer carryover campaign
    Last edit: 11 years 6 months ago by Garnier.

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    11 years 6 months ago #9 by SouthernSteel

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  • Garnier wrote: You can have balance without taking away variety.


    I think my hardtack comment hit a nerve...:blink:

    No, but seriously, glad you lot can do the math on this to keep things straight, I don't think I'd have the attention span or patience to get that done.

    "The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
    Jefferson Davis, 1861

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    11 years 6 months ago #10 by Garnier

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  • Really isn't any math required for the kind of balance I propose here.

    Just make a whole bunch of pretty much random regiments and copy them from one side to the other.

    Play Scourge of War Multiplayer! www.sowmp.com
    Also try the singleplayer carryover campaign

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    11 years 6 months ago - 11 years 6 months ago #11 by Little Powell

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  • Last edit: 11 years 6 months ago by Little Powell.

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    11 years 6 months ago #12 by Baldwin

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  • Just so everyone knows the confederate ammo wagon is at 0 horsemanship (should be 5 just like the Union).
    I fixed it after downloading but thought I should inform everyone of this.

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    11 years 6 months ago #13 by Little Powell

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  • Baldwin wrote: Just so everyone knows the confederate ammo wagon is at 0 horsemanship (should be 5 just like the Union).
    I fixed it after downloading but thought I should inform everyone of this.


    I'll fix it too and re-upload. Thanks.

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    11 years 6 months ago #14 by Little Powell

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  • Re-uploaded version 5. I hope this is final... lol

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    11 years 6 months ago #15 by Little Powell

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  • Just a reminder, the games for this week can be played anytime this week. As long as you turn in your scores by the end of the week.

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    11 years 5 months ago #16 by Neal

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  • RichMac,

    Are you available to play earlier in the day today or tomorrow?

    I have a family gathering tonight around 6 PST.

    N

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    11 years 5 months ago #17 by Garnier

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  • Baldwin I can play today until 10 PM, which means we'd have to start at least at 9 PM. Or possibly tomorrow night.

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    11 years 5 months ago #18 by Baldwin

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  • I waited at 9pm for ten minutes, no Garnier.

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    11 years 5 months ago - 11 years 5 months ago #19 by Garnier

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  • You around still? I was in TS and the lobby, but not watching the lobby at 9.

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    Last edit: 11 years 5 months ago by Garnier.

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    11 years 5 months ago #20 by Neal

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  • RichMac, post on here when you are available, and I'll make it. I have most of the weekend free, so I ought to be good Saturday and Sunday. :-)

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    11 years 5 months ago #21 by Baldwin

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  • Well Garnier did show up, I won by a score of 10.
    The following user(s) said Thank You: Neal

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    11 years 5 months ago #22 by Little Powell

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  • Baldwin wrote: Well Garnier did show up, I won by a score of 10.


    Wow! Very close. Sounds like a great game gentlemen.

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    11 years 5 months ago #23 by Garnier

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  • Wow! Very close. Sounds like a great game gentlemen.


    LOL

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    11 years 5 months ago #24 by Neal

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  • Has anyone here seen or heard from RichMac?

    N

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    11 years 5 months ago #25 by Little Powell

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  • Neal wrote: Has anyone here seen or heard from RichMac?

    N


    Haven't seen him. Hopefully he'll respond by the next couple of days. Hate to have to forfeit.

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    11 years 5 months ago #26 by Neal

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  • A forefit is no desirable way to win! :angry:

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    11 years 5 months ago - 11 years 5 months ago #27 by Little Powell

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  • Neal wrote: A forefit is no desirable way to win! :angry:


    I know.. I would hate that.. Hopefully he'll respond in the next couple of days. If we have to go into early next week, we can.. Anything to avoid a forfeit.
    Last edit: 11 years 5 months ago by Little Powell.

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    11 years 5 months ago - 11 years 5 months ago #28 by Baldwin

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  • I see the Kg_Spoom vs SouthernSteel battle is taking place as I speak. Wish I could have been in the watching party. I await my future opponent eagerly.
    Last edit: 11 years 5 months ago by Baldwin. Reason: update

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    11 years 5 months ago #29 by SouthernSteel

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  • I lost to 8 shotguns, and I am just going to forfeit my other game, this is silly.

    At any point in time when a battery is rolled up through a cohesive unit (meaning one that is not falling back, retreating, etc.) I take exception to that. Not in gaps, not behind a unit, right on through. Yes yes, I know I'll hear my share of flak, but this game has ceased to be about tactics, so what's the point? If I want a shotgun game, I'll go play duck hunt.

    "The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
    Jefferson Davis, 1861

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    11 years 5 months ago #30 by KG_Soldier

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  • Stay classy Parker.

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