NSD Login
Forums
Statistics
- Users
- 2849
- Articles
- 156
- Articles View Hits
- 1697868
This has been remarked upon by several people from time to time. I decided to test this hypothesis. Since rifles.csv differentiates 5 different distances it seems odd that this would be the case. But perhaps in one of the patches something was inadvertently changed. I created two identical regiments and commanders and marched them up to 5 different distances corresponding to the five ranges in rifles.csv on the Kansas map. I let them shoot until a regiment dropped from rested to fresh. This corresponded to 4-5 minutes of combat. I did each range twice, not great statistics, but the numbers were very similar in each case. All the measurements were done with the stock game.Troops firing at 200 yards kill almost as many as at 20 yards.
Distance yd. | Casualties/sec |
Max. 159 | 0.25 |
Long 121 | 0.43 |
Normal 106 | 0.55 |
Best 58 | 0.64 |
Min. 29 | 0.87 |
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
What do you base your conclusion upon?In agreement with Garnier about the factor between the expected kill rates between 160 and 50 yards to be something closer to 10 times, not 2.5.
Please Log in or Create an account to join the conversation.
Marching Thru Georgia wrote: Hancock The Superb wrote:
What do you base your conclusion upon?In agreement with Garnier about the factor between the expected kill rates between 160 and 50 yards to be something closer to 10 times, not 2.5.
Please Log in or Create an account to join the conversation.
Or reduce the difference. It seems plausible to me that the noise, smoke, confusion and fear might increase dramatically with proximity and the aiming might get worse.Hancock the Superb wrote: And that doesn't even account for other battlefield conditions, which would only exaggerate the difference.
Please Log in or Create an account to join the conversation.
First your calculations are wrong and therefore are of no value in this discussion. Second, and most importantly, your conclusions do not agree with casualties/round that can be found in the Official Record.From the study I wrote up. Take a look at those those expected hit percentages. Less than 10% at 160 yards, over 30% at 50. And that doesn't even account for other battlefield conditions, which would only exaggerate the difference.
Please Log in or Create an account to join the conversation.
Blaugrana wrote:
Or reduce the difference. It seems plausible to me that the noise, smoke, confusion and fear might increase dramatically with proximity and the aiming might get worse.Hancock the Superb wrote: And that doesn't even account for other battlefield conditions, which would only exaggerate the difference.
Please Log in or Create an account to join the conversation.
Blaugrana wrote:
Or reduce the difference. It seems plausible to me that the noise, smoke, confusion and fear might increase dramatically with proximity and the aiming might get worse.Hancock the Superb wrote: And that doesn't even account for other battlefield conditions, which would only exaggerate the difference.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.