What am I doing...courier messages
Posted: Thu Aug 06, 2009 1:32 pm
Regarding your tweet on the home page, what is your concept for creating the messages in game....or is it too early in development to even discuss the concept?
Making life simpler
http://norbsoftdev.net/phpBB3/
If an army commander (AI or human) sends a courrier to a corps commander (AI) will that corps commander generate a separate courrier to each brigade and then will each brigade commander send a separate courrier to each regimental commander? This is especially relevent if the units are spread out over a wide area. Even at the brigade level one regiment could be out of the immediate area of the rest of the brigade. I'm just wondering how many courriers I'll have a chance to capture after the message is issued from army command.It's an idea that's been around for a while, but Jim & Mark took it and went postal on it! I'm just trying to keep up.
The concept is that you create the message, giving specific orders. If it goes to a human, they can read it. If it goes to the AI, they follow the orders. If the courier is captured or killed by a unit under your chain of command, you can read the orders.
What they did is define the gui in such a way as to allow these things to be created in an intuitive manner, we hopeCan't really give more details than that right now.
This will be first on my list of things to test when the courier system is finished.norb wrote:If an army commander (AI or human) sends a courrier to a corps commander (AI) will that corps commander generate a separate courrier to each brigade and then will each brigade commander send a separate courrier to each regimental commander? This is especially relevent if the units are spread out over a wide area. Even at the brigade level one regiment could be out of the immediate area of the rest of the brigade. I'm just wondering how many courriers I'll have a chance to capture after the message is issued from army command.It's an idea that's been around for a while, but Jim & Mark took it and went postal on it! I'm just trying to keep up.
The concept is that you create the message, giving specific orders. If it goes to a human, they can read it. If it goes to the AI, they follow the orders. If the courier is captured or killed by a unit under your chain of command, you can read the orders.
What they did is define the gui in such a way as to allow these things to be created in an intuitive manner, we hopeCan't really give more details than that right now.