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Antietam Graphics Full Release

Posted: Fri Feb 23, 2018 12:22 pm
by Jolly
This is the full pack - Antietam morning and afternoon maps and also the South Mountain maps to immerse yourself into!

The attachment Anty.jpg is no longer available
https://www.dropbox.com/s/pm17qj9jqryx4 ... l.zip?dl=0


IMPORTANT:
You will need to deselect the ChancellorsvilleGraphics_v2 Mod and the Chickamauga mod for this mod to work correctly, otherwise, I'm not sure why, but there are graphical conflicts with these mods.

There is also some trees occuring in the roads issue - These can be reduced, but I'd rather keep all the trees!

Any comments - critiques or anything are welcome.

David(jolly)

Re: Antietam Graphics Full Release

Posted: Fri Feb 23, 2018 8:26 pm
by Chamberlain
Outstanding job Jolly

Maps look awesome...

Thanks for taking the time to make this game even better and stay fresh !!!

:cheer: :cheer: :cheer:

Chamberlain

Re: Antietam Graphics Full Release

Posted: Sun Feb 25, 2018 9:03 am
by Jolly
I should have stated that the Bugles&Flags mod needs to be enabled, just disable Chickamauga and Chancellorsville (I know, it’s all confusing)!

Thanks

David(jolly)

Re: Antietam Graphics Full Release

Posted: Mon Feb 26, 2018 12:50 am
by Asid
Thank you Jolly.

Much appreciated.

Regards

Re: Antietam Graphics Full Release

Posted: Mon Mar 05, 2018 11:15 pm
by Chichetr
Jolly!

Thanks so much for the hard work you put into this. Holy crap these maps are GORGEOUS!

Re: Antietam Graphics Full Release

Posted: Tue Mar 06, 2018 8:21 am
by Jolly
Thanks for the generous words guys, I'm so glad you are playing these maps.

I'm trying to iron out a few things for maybe an update soon.

Cheers

David(jolly)

Re: Antietam Graphics Full Release

Posted: Thu Mar 29, 2018 8:48 pm
by billy28804
My computer only runs Flags & Bugles pre HD.
I can't load any of your maps. Stuck on loading GFX Wheel.
Do I need the Antietam add-on or works on Gettysburg alone?

Re: Antietam Graphics Full Release

Posted: Wed Apr 04, 2018 10:08 am
by Jolly
You do need the Antietam add-on Billy.

A new version of this mod is coming soon, details to follow.

David(jolly)

Re: Antietam Graphics Full Release

Posted: Fri Apr 13, 2018 2:27 am
by Stardog765
Hello all,
Really great improvements. Your hard work is much appreciated. Just getting back into SoW:G so trying to get everything I need updated and installed and have a quick question and this is probably a dumb question for the SoW vets here but I have it none the less.

When I install this mod and go to start a sandbox scenario I now have two versions of the Antietam maps to choose from. My first question is this what everyone else see or did I miss a step? And is it because one set is the default Antietam maps and one set this new improved set? Just want to make sure I did not miss a step somewhere.

Thanks again for the great work! Downloading all the rest of your improved maps as well.

Re: Antietam Graphics Full Release

Posted: Sat Apr 14, 2018 11:53 am
by Jolly
Thanks Stardog (cool name!)

I'm not sure on the sandbox, I'll take a look, but I think this does happen. Seems to make no difference though, which ever you choose.

I've got a new version of Antietam, which is really nice - improves a lot of things.
I'll upload it when I get some internet problems fixed (too slow atm)

David(jolly)