Scouts
Re:Scouts
It would be historicly accurate and correct to have Scouts in GB... There is alot of documentation of scouts at GB.. Lots of scouting at night and such..
Farm Boy
"The time for compromise has now passed, and the South is determined to maintain her position, and make all who oppose her smell Southern powder and feel Southern steel"
- Jefferson Davis inaugural speech on February 16, 1861
- Jefferson Davis inaugural speech on February 16, 1861
Re:Scouts
Here is a Piece on Capt. Samual R. Johnston.. It even has some of his own reports and recounts in it...
It also tells of other scouts and who and how they were escorted..
http://www.nps.gov/archive/gett/getttou ... hnston.htm
Farm Boy
Last edited by Farm Boy on Thu Feb 26, 2009 12:16 am, edited 1 time in total.
"The time for compromise has now passed, and the South is determined to maintain her position, and make all who oppose her smell Southern powder and feel Southern steel"
- Jefferson Davis inaugural speech on February 16, 1861
- Jefferson Davis inaugural speech on February 16, 1861
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Re:Scouts
In my modded scenarios, I try to put 10 men of calvary as scouts, but they always seem to route too quickly. Enemy within firing range and boom - routing.
Hancock the Superb
Re:Scouts
Hancock the Superb wrote:
Hoistingman4
Were they elite? and did they route out of the game entirely or return? It would only go to figure that the scouts would try to avoid engagement. Did your scouts have an officer present? Calvary in TC2M seemed a bit skittish anyway after their numbers got reduced. Tell me about your experience with scouts, I'd like to hear it.In my modded scenarios, I try to put 10 men of calvary as scouts, but they always seem to route too quickly. Enemy within firing range and boom - routing.
Hoistingman4
HOISTINGMAN4
Drafted in Boston
Drafted in Boston