1813
Posted: Mon Jun 03, 2013 10:09 am
Good news and bad news - We have Prussians, thanks to RB's awesome flags. I have ground out an OOB based on the Armies at Dresden. I chose this Battle because it has ALL the allies in it, (except the Swedes - sorry Tank), Austrians, Russians and Prussians. The French had/have a high number of Imperial Guard troops on the field, mostly the Middle and Young Guard regiments, so I did those. I got carried away and did Kliests entire Prussian 2nd Corps, minus the Cavalry and some of the Arty, all 4 Brigades. (For those who don't know, a Prussian Brigade is roughly a Division-sized unit for other armies).
The bad news is - only I can use the OOB, due to the high concentration of changes to the troops. These consist mostly of Flags of various types, (RBs Prussian and Russian flags and my "Ghost_Unit" changes, plus Mods I've done to the gfx.csv files to make some of the flags smaller).
So, I will be going back and creating a Game-type OOB, using basic items everyone will have. You will have to have RBs flagmod running, however. Give me a week on this. Gunship will have his Russians up and running soon so that will help some.
Some informational content here - I used Portuguese Fusiliers for Prussian Musketeer and Reserve Infantry Battalions. I used Wurttemburg Light Infantry for Prussian Fusiliers. I used Austrian Landwehr for the Prussian Landwehr Battalions AND the inevitable French Artillery filling in for the Prussian Batteries. French Generals are subbing in for the Prussians.
So, once more into the breach for OOB construction.
"Molon Labe"
Jack B)