Change Facing

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
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con20or
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Joined: Fri Jun 11, 2010 8:49 pm

Change Facing

Post by con20or »

Those of you who have the new patch up and running might have noticed that the change facing command now works within the courier system. Due to time constraints this fix wasn't perfected so it's still only 90% working and that's why it didnt make it into the changelist, you'll see what i mean when you try it. The units pivot around their own center location, rather than around the formation centre, i.e. the general. Still it is a big improvement as they dont pivot before the couriers reach them...

But I'm hoping we can find a work-around.

One potential fix is to change the aWheelspec command in the csv to a simple Wheelspec. This will just order your general to change direction. So give a change facing command in the courier order, then the formation and it will work properly, your division will go to this spot and then form up with the line facing whatever direction you want....This works perfectly.

Unfortunately, when i tried that, I first encountered the issue MTG and Blaugrana have with being unable to countermand courier orders until the unit reaches its destination, although I had been editing other files too. This is what i was working on when i posted this...I need to try the files one by one to see if i can narrow it down.

http://www.norbsoftdev.net/forum/techni ... t=30#50263

I'm a mod noob, is there a workaround? Thinking hats on people ;)
Last edited by con20or on Sun Sep 23, 2012 2:55 pm, edited 1 time in total.
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