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Trevilian Station Map - Version 2
Posted: Sun Sep 09, 2012 2:45 am
by Little Powell
Scourge Of War: Gettysburg
Trevilian Station Map
Version 2.0 -
Updated 9-23-12 - Added commander portraits to the OOB. Just install over your previous version.
Author: Crikey
Download Link
Important: You must have patch 1.4 or later to use this mod. Download it at
http://www.scourgeofwar.com/downloads.shtml
This pack includes the Trevilian Station map and two OOBs with commander portraits for both days of the battle. Once the installer is finished, simply start the game, go to your Modifications menu, and enable Trevelian Station. The map will be available in your Sandbox menu.
Credit is due to 2nd_TX, Davinci, Eric & Jolly for the various sprites, 3D files and textures used in this mod. Thanks to Zeke for this TCM2 Trev Station OOB and Garnier for his OOB conversion tool.

Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 3:06 am
by Davinci
Crikey - not that I'm able to view this map as of now, but the terrain looks excellent, along with the trees that you have chosen!
I'll also mentioned that there doesn't seem to be any seams in the terrain, so excellent job on achieving that!
davinci
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 3:17 am
by SamSmith
Thanks! The map looks great and I love that the mini-map doesn't quite tell the whole story. Is there a way to make the fences visible?
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 6:42 am
by Michael Slaunwhite
I am receiving an Error while trying to load this map. Here is the error.
The attachment error.PNG is no longer available
Now once I acknowledge the error, it will then load the map. I have checked the directory structure, and the naming of the .DAT file itself, everything looks good. I then decided to copy the Trevilian.dat file into the Base\Maps\packages folder, and started the map. At first the loading screen seems like it is stuck, then after about 7 seconds or so the map starts loading. I don't get the error since I copied it over to the Base\Maps\packages folder.
Anyway looks pretty good.
Update:
Logfile with the error...
Game Launched
00:31:23 Version:SOWGB
1.4026
00:31:25 Loading Defined Lists
00:31:25 Initializing
00:31:25 Mod: E:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
00:31:25 Ansi:16, TexH:8192, TexW:8192
00:31:25 SOWGB Loaded
00:31:25 00:31:25
00:31:37 Mod: E:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
00:31:37 Loading SandBox
00:31:37 Load your muskets...
00:31:37 00:31:37
00:31:37 Loading SandBox
00:31:37 Loading Map (TrevilianSt)
05:00:00 Loading Defined Lists
05:00:00 PR: (WARNING) Device Lost
05:00:00 Loading Graphics
Log File after I placed the Trevillian.dat file in the Base\Maps\packages directory.
SPOILER: SHOW
Game Launched
00:36:17 Version:SOWGB
1.4026
00:36:19 Loading Defined Lists
00:36:19 Initializing
00:36:19 Mod: E:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
00:36:19 Ansi:16, TexH:8192, TexW:8192
00:36:19 SOWGB Loaded
00:36:19 00:36:19
00:36:28 Mod: E:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
00:36:29 Loading SandBox
00:36:29 Load your muskets...
00:36:29 00:36:29
00:36:29 Loading SandBox
00:36:29 Loading Map (TrevilianSt)
05:00:00 Loading Defined Lists
05:00:00 Loading Graphics
05:00:00 ----------------loading: GFX_Obj_Major
05:00:00 ----------------loading: GFX_Obj_UMajor
05:00:00 ----------------loading: GFX_Obj_CMajor
05:00:00 Loading Drills
05:00:00 Loading Experience Levels
05:00:00 Loading Personalities
05:00:00 Loading Tables
05:00:00 Loading Orders
05:00:00 Loading Battle Plans
05:00:00 Loading Ground Map
05:00:00 Building Map
05:00:00 Loading Explosions
05:00:00 ----------------loading: GFX_Smoke_1A
05:00:00 ----------------loading: GFX_Smoke_1B
05:00:00 ----------------loading: GFX_Smoke_1C
05:00:00 ----------------loading: GFX_Smoke_1D
05:00:00 ----------------loading: GFX_Smoke_2A
05:00:00 ----------------loading: GFX_Smoke_2B
05:00:00 ----------------loading: GFX_Smoke_2C
05:00:00 ----------------loading: GFX_Smoke_2D
05:00:00 ----------------loading: GFX_Smoke_3A
05:00:00 ----------------loading: GFX_Smoke_3B
05:00:00 ----------------loading: GFX_Smoke_3C
05:00:00 ----------------loading: GFX_Smoke_3D
05:00:00 Loading Artillery Ammo
05:00:00 ----------------loading: GFX_Burst_Solid
05:00:00 ----------------loading: GFX_Burst_Shell
05:00:00 ----------------loading: GFX_Burst_Shrapnel
05:00:00 ----------------loading: GFX_Burst_Canister
05:00:00 Loading Arsenal
05:00:00 Applying layout to map
05:00:00 Loading 2nd String
05:00:00 ----------------loading: GFX_Burst_Ground_1
05:00:00 ----------------loading: GFX_Burst_Ground_2
05:00:00 ----------------loading: GFX_Burst_Ground_3
05:00:00 ----------------loading: GFX_Burst_Ground_4
05:00:00 ----------------loading: GFX_Obj_Shadow
05:00:00 Building Armies
05:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
05:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
05:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
05:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
05:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
05:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
05:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
05:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
05:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
05:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
05:00:00 ----------------loading: GFX_US_Cav_1C
05:00:00 ----------------loading: GFX_FlagFlair
05:00:00 ----------------loading: GFX_Wheel
05:00:00 ----------------loading: GFX_USA_Cdr_02-1_Walk
05:00:00 ----------------loading: GFX_USA_Cdr_02-2_Stand
05:00:00 ----------------loading: GFX_USA_Cdr_02-3_Run
05:00:00 ----------------loading: GFX_USA_Cdr_02-4_Death
05:00:00 ----------------loading: GFX_US_Cav_1C1D
05:00:00 ----------------loading: GFX_US_Cav_1C1D1B
05:00:00 ----------------loading: GFX_USA_Cav_02-1_Walk
05:00:00 ----------------loading: GFX_USA_Cav_02-2_Stand
05:00:00 ----------------loading: GFX_USA_Cav_02-4_Run
05:00:00 ----------------loading: GFX_USA_Cav_02-5_Charge
05:00:00 ----------------loading: GFX_USA_Cav_02-6_Melee
05:00:00 ----------------loading: GFX_USA_Cav_02-7_Death_2
05:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk_s
05:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand_s
05:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_s
05:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge_s
05:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee_s
05:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1_s
05:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_02-4_Run_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_02-2_Kneel_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_02-3_Load_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_02-3_Fire_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_02-7_Death_Dismounted
05:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted_s
05:00:00 ----------------loading: GFX_US_National_Cav
05:00:00 ----------------loading: GFX_USA_Cav_02-1_Walk_s
05:00:00 ----------------loading: GFX_USA_Cav_02-2_Stand_s
05:00:00 ----------------loading: GFX_USA_Cav_02-4_Run_s
05:00:00 ----------------loading: GFX_USA_Cav_02-5_Charge_s
05:00:00 ----------------loading: GFX_USA_Cav_02-6_Melee_s
05:00:00 ----------------loading: GFX_USA_Cav_02-7_Death_2_s
05:00:00 ----------------loading: GFX_USA_Cav_02-4_Run_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_02-2_Kneel_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_02-3_Load_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_02-3_Fire_Dismounted_s
05:00:00 ----------------loading: GFX_USA_Cav_02-7_Death_Dismounted_s
05:00:00 ----------------loading: GFX_US_Cav_1C1D2B
05:00:00 ----------------loading: GFX_US_Cav_1C1D3B
05:00:00 ----------------loading: GFX_USA_TRANS_Wagon_Walk
05:00:00 ----------------loading: GFX_USA_TRANS_Wagon_Stand
05:00:00 ----------------loading: GFX_TRANS_Mules_Walk
05:00:00 ----------------loading: GFX_TRANS_Mules_Stand
05:00:00 ----------------loading: GFX_CSA_TRANS_Wagon_Walk
05:00:00 ----------------loading: GFX_CSA_TRANS_Wagon_Stand
05:00:00 ----------------loading: GFX_US_Cav_1C2D
05:00:00 ----------------loading: GFX_US_Cav_1C2D1B
05:00:00 ----------------loading: GFX_US_Cav_1C2D2B
05:00:00 ----------------loading: GFX_US_Cav_Art_1B
05:00:00 ----------------loading: GFX_US_National
05:00:00 ----------------loading: GFX_US_Eagle
05:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun-Limbered
05:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun-Limbered
05:00:00 ----------------loading: GFX_USA_Inf_01-8_Death_1
05:00:00 ----------------loading: GFX_USA_Art_01-4_Death_Gun
05:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Limber
05:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Limber
05:00:00 ----------------loading: GFX_USA_TRANS_Horses_Walk
05:00:00 ----------------loading: GFX_USA_TRANS_Horses_Stand
05:00:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun-Limbered
05:00:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun-Limbered
05:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1
05:00:00 ----------------loading: GFX_CSA_Art_01-4_Death_Gun
05:00:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Limber
05:00:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Limber
05:00:00 ----------------loading: GFX_CSA_TRANS_Horses_Walk
05:00:00 ----------------loading: GFX_CSA_TRANS_Horses_Stand
05:00:00 ----------------loading: GFX_USA_Art_02-1_Walk_Gun
05:00:00 ----------------loading: GFX_USA_Art_02-2_Stand_Gun
05:00:00 ----------------loading: GFX_USA_Art_02-3_Load_Gun
05:00:00 ----------------loading: GFX_USA_Art_02-3_Ready_Gun
05:00:00 ----------------loading: GFX_USA_Art_02-3_Fire_Gun
05:00:00 ----------------loading: GFX_USA_Inf_04-8_Death_3
05:00:00 ----------------loading: GFX_USA_Art_02-4_Death_Gun
05:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun
05:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun
05:00:00 ----------------loading: GFX_USA_Art_01-3_Load_Gun
05:00:00 ----------------loading: GFX_USA_Art_01-3_Ready_Gun
05:00:00 ----------------loading: GFX_USA_Art_01-3_Fire_Gun
05:00:00 ----------------loading: GFX_CSA_Cdr_02-1_Walk
05:00:00 ----------------loading: GFX_CSA_Cdr_02-2_Stand
05:00:00 ----------------loading: GFX_CSA_Cdr_02-3_Run
05:00:00 ----------------loading: GFX_CSA_Cdr_02-4_Death
05:00:00 ----------------loading: GFX_CSA_Cav_01-1_Walk
05:00:00 ----------------loading: GFX_CSA_Cav_01-2_Stand
05:00:00 ----------------loading: GFX_CSA_Cav_01-4_Run
05:00:00 ----------------loading: GFX_CSA_Cav_01-5_Charge
05:00:00 ----------------loading: GFX_CSA_Cav_01-6_Melee
05:00:00 ----------------loading: GFX_CSA_Cav_01-7_Death_1
05:00:00 ----------------loading: GFX_CS_National_Regt
05:00:00 ----------------loading: GFX_CS_National
05:00:00 ----------------loading: GFX_CSA_Cav_02-1_Walk
05:00:00 ----------------loading: GFX_CSA_Cav_02-2_Stand
05:00:00 ----------------loading: GFX_CSA_Cav_02-4_Run
05:00:00 ----------------loading: GFX_CSA_Cav_02-5_Charge
05:00:00 ----------------loading: GFX_CSA_Cav_02-6_Melee
05:00:00 ----------------loading: GFX_CSA_Cav_02-7_Death_2
05:00:00 ----------------loading: GFX_CSA_Cav_02-1_Walk_s
05:00:00 ----------------loading: GFX_CSA_Cav_02-2_Stand_s
05:00:00 ----------------loading: GFX_CSA_Cav_02-4_Run_s
05:00:00 ----------------loading: GFX_CSA_Cav_02-5_Charge_s
05:00:00 ----------------loading: GFX_CSA_Cav_02-6_Melee_s
05:00:00 ----------------loading: GFX_CSA_Cav_02-7_Death_2_s
05:00:00 ----------------loading: GFX_CSA_Cav_01-4_Run_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_01-2_Kneel_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_01-3_Load_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_01-3_Fire_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_01-7_Death_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_02-4_Run_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_02-2_Kneel_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_02-3_Load_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_02-3_Fire_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_02-7_Death_Dismounted
05:00:00 ----------------loading: GFX_CSA_Cav_01-4_Run_Dismounted_s
05:00:00 ----------------loading: GFX_CSA_Cav_01-2_Kneel_Dismounted_s
05:00:00 ----------------loading: GFX_CSA_Cav_01-3_Load_Dismounted_s
05:00:00 ----------------loading: GFX_CSA_Cav_01-3_Fire_Dismounted_s
05:00:00 ----------------loading: GFX_CSA_Cav_01-6_Melee_s
05:00:00 ----------------loading: GFX_CSA_Cav_01-7_Death_Dismounted_s
05:00:00 ----------------loading: GFX_CS_National_Art
05:00:00 ----------------loading: GFX_CSA_Cdr_01-1_Walk
05:00:00 ----------------loading: GFX_CSA_Cdr_01-2_Stand
05:00:00 ----------------loading: GFX_CSA_Cdr_01-3_Run
05:00:00 ----------------loading: GFX_CSA_Cdr_01-4_Death
05:00:00 ----------------loading: GFX_CS_National_Cav
05:00:00 ----------------loading: GFX_CSA_Art_02-1_Walk_Gun
05:00:00 ----------------loading: GFX_CSA_Art_02-2_Stand_Gun
05:00:00 ----------------loading: GFX_CSA_Art_02-3_Load_Gun
05:00:00 ----------------loading: GFX_CSA_Art_02-3_Ready_Gun
05:00:00 ----------------loading: GFX_CSA_Art_02-3_Fire_Gun
05:00:00 ----------------loading: GFX_CSA_Art_02-4_Death_Gun
05:00:00 Loading GUI
05:00:00 ----------------loading: GFX_Terrain
05:00:00 ----------------loading: GFX_Weather
05:00:00 ----------------loading: GFX_MP_Stars
05:00:00 ----------------loading: GFX_Compass
05:00:00 ----------------loading: GFX_Flags
05:00:00 ----------------loading: GFX_US_Portraits_LVL3
05:00:00 ----------------loading: GFX_US_Portraits_LVL4
05:00:00 ----------------loading: GFX_US_Portraits_LVL5
05:00:00 ----------------loading: GFX_MS_Background
05:00:00 ----------------loading: GFX_MS_Buttons
05:00:00 ----------------loading: GFX_Bars
05:00:00 ----------------loading: GFX_CS_Portraits_LVL3
05:00:00 ----------------loading: GFX_CS_Portraits_LVL4
05:00:00 ----------------loading: GFX_CS_Portraits_LVL5
05:00:00 ----------------loading: GFX_BS_Background
05:00:00 ----------------loading: GFX_Groups
05:00:00 ----------------loading: GFX_Ammo
05:00:00 ----------------loading: GFX_Status_Icons
05:00:00 ----------------loading: GFX_BS_Buttons
05:00:00 ----------------loading: GFX_CS_Portraits_LVL2
05:00:00 ----------------loading: GFX_US_Portraits_LVL2
05:00:00 ----------------loading: GFX_CS_Portraits_LVL1
05:00:00 ----------------loading: GFX_US_Portraits_LVL1
05:00:00 ----------------loading: GFX_Surrender
05:00:00 Planting Fields
05:00:00 Creating Forests
05:00:00 ----------------loading: TR_DeadTree_3
05:00:00 ----------------loading: TR_DeadTree_4
05:00:00 ----------------loading: TR_Tree13
05:00:00 ----------------loading: TR_Tree16
05:00:00 ----------------loading: TR_OldTree_2
05:00:00 ----------------loading: TR_Tree_Woods_8
05:00:00 ----------------loading: TR_Tree_Woods_7
05:00:00 ----------------loading: TR_TallPine_1
05:00:00 ----------------loading: TR_TallPine_2
05:00:00 ----------------loading: TR_Pine_10
05:00:00 ----------------loading: TR_Pine_6
05:00:00 ----------------loading: TR_Pine_3
05:00:00 ----------------loading: TR_Pine_4
05:00:00 ----------------loading: TR_Pine_7
05:00:00 ----------------loading: TR_Tree_Woods_5
05:00:00 Bringing out the dead
05:00:00 Buying Shrubbery
05:00:00 ----------------loading: TR_Flowers4
05:00:00 ----------------loading: TR_Flower_2
05:00:00 ----------------loading: TR_Flowers1
05:00:00 ----------------loading: TR_Flowers3
05:00:00 ----------------loading: TR_Tallgrass_12
05:00:00 ----------------loading: TR_Chickens
05:00:00 ----------------loading: TR_Reeds_4
05:00:00 ----------------loading: TR_Brush
05:00:00 ----------------loading: TR_Broomsedge2
05:00:00 ----------------loading: TR_Broomsedge5
05:00:00 ----------------loading: TR_Broomsedge4
05:00:00 ----------------loading: TR_Stubble
05:00:00 ----------------loading: TR_Broomsedge
05:00:00 ----------------loading: TR_Broomsedge3
05:00:00 ----------------loading: TR_Tree_4
05:00:00 ----------------loading: TR_TallOak_2
05:00:00 ----------------loading: TR_Tree15
05:00:00 ----------------loading: TR_PineTree_1
05:00:00 ----------------loading: TR_Flower_1
05:00:00 ----------------loading: TR_Tallgrass_11
05:00:00 ----------------loading: TR_Tallgrass_4
05:00:00 ----------------loading: TR_Tree_Rough_11
05:00:00 ----------------loading: TR_Tree_14
05:00:00 ----------------loading: TR_Tree17
05:00:00 ----------------loading: TR_Woods_3
05:00:00 ----------------loading: TR_Brush_9
05:00:00 ----------------loading: TR_Brush_7
05:00:00 ----------------loading: TR_Tree_Brush_1
05:00:00 ----------------loading: TR_Tree_Brush_16
05:00:00 ----------------loading: TR_Orchard_Apple_1
05:00:00 ----------------loading: TR_Orchard_Apple_2
05:00:00 ----------------loading: TR_Grass1
05:00:00 ----------------loading: TR_Flowers2
05:00:00 ----------------loading: TR_Corn_12
05:00:00 ----------------loading: TR_Wheat_8
05:00:00 ----------------loading: TR_Broomsedge6
05:00:00 Verifying Terrain Integrity
05:00:00 Planting Shrubbery
05:00:00 Mapping Roads
05:00:00 Avoiding Buildings
05:00:00 Total Collision Objs:46
05:00:00 Drafting chain of command
05:00:00 Chain of Command: Top Commander Major General Philip H. Sheridan
05:00:00 Chain of Command: Top Commander Union Courier
05:00:00 Chain of Command: Top Commander Union Courier
05:00:00 Chain of Command: Top Commander Major General Wade Hampton III
05:00:00 Chain of Command: Top Commander Confederate Courier
05:00:00 Chain of Command: Top Commander Confederate Courier
05:00:00 Loading Battle Events
05:00:00 PRESS SPACE BAR TO BEGIN
05:00:00 SOWGB Level Loaded...
05:00:00 00:37:06
05:00:00 Unloading Level
00:37:09 Loading Defined Lists
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 7:00 am
by Michael Slaunwhite
Nice creepy Ichabod crane type tree there. I was trying to circle it to get a 360 until I remembered that the sprites are 2D.
The attachment Capture_2012-09-08.PNG is no longer available
[This is from the Legend of Sleepy Hollow.]
The attachment Capture_2012-09-08-2.PNG is no longer available
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 7:47 am
by RDBoles
Hey, Great map!
Played a game on it with Prentis's Division from Shiloh's OOB. What a blast!
Thank you
bz26v
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 11:28 am
by alessillo
Great job, thank you very much!
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 11:31 am
by Braxton Bragg
Latest patch, game just hangs up log file below
Game Launched
08:34:50 Version:SOWGB
1.4000
08:34:53 Loading Defined Lists
08:34:53 Initializing
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\MusketSmoke
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\SR1 Sandbox
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Alternate Explosions
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Historical Scenarios Mod
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Courier Fix
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Brigade Scenario Pack
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Realistic Smoke lite lite Edition 3
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Terrain_Mod
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_Gameplay2
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_MapIcons
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmAntietam
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmRandomMap
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmPickett
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_Terrain
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_Toolbar
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v09
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmElpine
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
08:35:01 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
08:35:01 Ansi:16, TexH:8192, TexW:8192
08:35:01 SOWGB Loaded
08:35:01 08:35:01
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\MusketSmoke
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\SR1 Sandbox
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Alternate Explosions
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Historical Scenarios Mod
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Courier Fix
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Brigade Scenario Pack
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Realistic Smoke lite lite Edition 3
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Terrain_Mod
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_Gameplay2
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_MapIcons
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmAntietam
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmRandomMap
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmPickett
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_Terrain
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GCM_Toolbar
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v09
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\GcmElpine
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
08:35:32 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
08:35:32 Loading SandBox
08:35:32 Load your muskets...
08:35:32 08:35:32
08:35:32 Loading SandBox
08:35:32 Loading Map (TrevilianSt)
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 11:46 am
by Ingles of the 57th
Great Map.
A problem though.
The game runs fine as far as the SANDBOX screen.
When the new map is selected with a single objective in "Hunt Them Down" mode, the SANDBOX game takes almost two minutes to initialise and display the new Splash Screen.
When the number of objectives is increased to 10 the SANDBOX game had not initialised after 20 minutes.
With any other map selected, initialisation is almost instant.
Re: Trevilian Station Map - Released
Posted: Sun Sep 09, 2012 2:51 pm
by con20or
Nice creepy Ichabod crane type tree there. I was trying to circle it to get a 360 until I remembered that the sprites are 2D.
Capture_2012-09-08.PNG
[This is from the Legend of Sleepy Hollow.]
Capture_2012-09-08-2.PNG
No they aren't, keep at it just move faster:)
nice likeness alright!