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Built in skill level.

Posted: Tue Jan 17, 2012 4:59 pm
by william1993
With them Antietam battle scenarios, they have built in difficulties, mostly grognard-historical. Is there any way to change them or were they made like that?

Re: Built in skill level.

Posted: Tue Jan 17, 2012 6:14 pm
by Little Powell
Most of the Antietam scenarios are indeed difficult, but we always like to keep the scenarios challenging. This is mostly because we chose the engagements that historically, the forces you are commanding lost or got beat up bad, so we want you the player to try and re-create history and win.

You can always lower the difficulty to militia or untrained if you are having trouble with a scenario.

Also I'll be releasing my brigade pack soon. It has some easier ones for newer players.

Re: Built in skill level.

Posted: Wed Jan 18, 2012 1:26 am
by Chris G.
Hey LP, I have read that at Antietam, Gen'l Lee had to position himself at a place on the field, so as to be able to personally control the movements and dispositions of the Army of Northern Virginia...I'd venture to guess that when the outcome is so much in doubt, that you don't completely trust the decisions of a couple of guys named Longetreet and Jackson...the fighting is fairly desperate and the situation is indeed HARD ;)

Re: Built in skill level.

Posted: Wed Jan 18, 2012 1:28 am
by Jack ONeill
Chris,

My guess is you're right. When seconds count, and you're badly outnumbered, personal control trumps interpretaion of orders.

Jack B)