Hardcoded effects of Open and Close unit attributes?
Posted: Sat Jan 14, 2012 11:27 pm
Are there any effects of the Open and Close unit attributes that are hard-coded (or rather, not in the unitattributes.csv file)?
It appears that Close only affects stand-up time for infantry, while Open affects rate of fire, accuracy, stand-up time, "Commander radius"* and "Wheeling locked".
* not sure what commander radius does to an infantry unit.
It appears that Close only affects stand-up time for infantry, while Open affects rate of fire, accuracy, stand-up time, "Commander radius"* and "Wheeling locked".
* not sure what commander radius does to an infantry unit.