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Antietam & poor light conditions

Posted: Wed Jan 04, 2012 10:55 pm
by Martin James
Purchased the Antietam pack a couple of days ago. Excellent work chaps, as ever.

I especially like the dawn light changes, and was hoping that these would also apply to sandbox games set early in the morning (or late evening), but they do not appear to. I can start a scenario as early as 5 am in sandbox, but it is full daylight when the game starts.

Am I doing something wrong, or are the dark skies & poor visibility scenario-specific in some way? If the latter, could I create a user scenario with this feature? And how would I do that please?

Martin

Re: Antietam & poor light conditions

Posted: Thu Jan 05, 2012 3:55 am
by Jim
You would have to do your own scenario to use the sunrise/sunset effects. If you download the SDK you can look at the existing Antietam dawn scenarios to see how it is done.

-Jim

Re: Antietam & poor light conditions

Posted: Thu Jan 05, 2012 2:37 pm
by Martin James
Ok Jim. I'll do that.

Thanks

Martin