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Sand box mod question
Posted: Mon Jan 02, 2012 10:20 pm
by Hunter
Hello all.
What I am wondering is if you can mod the sand box games so that your entire army/corps starts in a random corner of the map (and the opposition like wise).
That way you have to march your troops into battle and not have the two sides start on top of each other?
Any suggestions?
Re: Sand box mod question
Posted: Mon Jan 02, 2012 10:29 pm
by Jack ONeill
Yes, that would be the "Hunt them Down" setting in Sandbox. Either with or without Objectives. You may have to start over a few times before you get your Army/Side where you want them.
Jack B)
Re: Sand box mod question
Posted: Fri Jan 06, 2012 1:27 pm
by Hunter
Well...the problem is you don't actually start in a corner, you start in a linear formation NEAR a corner. That is why you cannot play an army level sandbox game because your armies start the game overlapped.
What I am looking for is a way to start sandbox with your entire army at one coordinate and march them forward as necessary.
I modded a scenario to do this, but I have no idea how to get sandbox to do it, or if it is even possible!
Re: Sand box mod question
Posted: Fri Jan 06, 2012 5:16 pm
by Little Powell
Since the Armies are so large, it's hard to get an Army setup without overlap. This is something we've known about for a while, and a fix is still a work in progress. For now, make sure you are using a large map for Army level. The large maps are: all four maps in the Antietam Pack, Gettysburg, Alpine, and all three Pipe Creek maps.
Even with a large map you may still get overlap, so just re-load Sandbox until you don't.
Re: Sand box mod question
Posted: Fri Jan 06, 2012 10:24 pm
by Damned Black Hat
I remember this never being an issue in TC2M, so I think it's something to do with how scattered the troops are to start off. They take up so much room that they overlap each other.
Re: Sand box mod question
Posted: Fri Jan 06, 2012 10:30 pm
by Little Powell
I remember this never being an issue in TC2M, so I think it's something to do with how scattered the troops are to start off. They take up so much room that they overlap each other.
Good point. Thanks, and we'll probably look into how they were setup for TC2M when we address this again.
Re: Sand box mod question
Posted: Fri Jan 06, 2012 11:01 pm
by ADukes
I remember this never being an issue in TC2M
Sorry, but this is wrong. It is still an issue in TC2M with full army OOBs.
Re: Sand box mod question
Posted: Fri Jan 06, 2012 11:33 pm
by Marching Thru Georgia
Hunter wrote:
That is why you cannot play an army level sandbox game because your armies start the game overlapped.
On the large maps, the two opposing armies will never overlap in Hunt Them Down mode. That will only occur on the 4 smaller G'burg maps.