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Re: HITS Improvements

Posted: Thu Feb 16, 2012 3:09 pm
by Martin James
We need a new game variable: is commander within x yards of selected unit. Then you can hide the moral and name and fatigue unless you are really close. You could also make it so troops are not tc'd unless you are within x yards of it.
Two excellent points Hancock.

Martin

Re: HITS Improvements

Posted: Thu Feb 16, 2012 3:16 pm
by con20or
Yep, a nice idea.

The second point is kind of in place already. No couriers are sent if your commander is close enough - 'shouting distance'.

Re: HITS Improvements

Posted: Sun Feb 19, 2012 4:50 pm
by con20or
Ive moved most of the posts relating to countermanding courier orders to the technical section

http://www.norbsoftdev.net/forum/techni ... ders#43285

I left any that had other discussions in them.

Re: HITS Improvements

Posted: Wed Mar 07, 2012 11:38 pm
by con20or
movement map requires formation before orders are sent out to units.