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Quick Question on NSD next edition.
Posted: Fri Sep 09, 2011 6:29 am
by Michael Slaunwhite
Hi.
Question: Are you going to purchase the rights to use another game engine or will you be building from the ground up?
Cheers...
Re: Quick Question on NSD next edition.
Posted: Fri Sep 09, 2011 6:33 am
by norb
We'll be using our current engine. We have tried others in the past, but they are just all geared towards the giant shooters that people create today. With all of our additions, nothing so far has beaten out power render.
Re: Quick Question on NSD next edition.
Posted: Fri Sep 09, 2011 6:37 am
by Michael Slaunwhite
We'll be using our current engine. We have tried others in the past, but they are just all geared towards the giant shooters that people create today. With all of our additions, nothing so far has beaten out power render.
Man that reply was quick, I didn't even have time to take my finger out my nose. :whistle:
Okay not a problem at all. You are absolutely right, the majority of the engines are for FPS. It would be a bit difficult to figure out which to choose even if you were thinking about it.
Cheers...
Re: Quick Question on NSD next edition.
Posted: Sat Sep 10, 2011 2:36 am
by Michael Slaunwhite
Hi.
Since it's the same engine, I'm just wondering instead of having to build from scratch how about making this current game accept plugins/modules which would expand your current platform (these plugins wouldn't be patches).
It would the same as building on any OS/hardware for your computer.
Cheers.
Re: Quick Question on NSD next edition.
Posted: Sat Sep 10, 2011 4:46 am
by Jim
It is probably better to think of it as a major overhaul and upgrade. Our goal is to make this NG as much of a step up from GB as GB was from TC2M. Only time will tell if we will get to MV.
-Jim
Re: Quick Question on NSD next edition.
Posted: Sun Sep 11, 2011 6:49 am
by Michael Slaunwhite
Hi Jim.
Okay thanks for the reply. :huh:
Cheers...