Map Icon Question?
Posted: Mon Jul 18, 2011 5:24 am
All \ Anyone – Icon Question
GFX
If the default MapIcon file size is 512x32 – and I wanted to double the size of them to 1024x64 – wouldn’t the Angles \ Frames stay the same.
I can only get one uniform to show up in the game, or to put that another way, only the top row of icons show up. Also – the gfx file will not accept any scaling \ reduction of these icons.
GFX_Map_Icons,Map_Icons.tga,512,32,,,0.5,,,,,,0.5,24,2,1,0
,FLAGS,,,,,,,,,,,,,,, (default)
GFX_Map_Icons,Map_Icons.dds,1024,64,,,0.03,,,,,,0.03,24,2,1,0
,FLAGS,,,,,,,,,,,,,,, (Modded)
gscreens
One of the listing in the gscrrens file as follows:
MAPICONS,,Map_Icons.dds,,,,64,2,32,32,,,,,
Is the right?
Thanks,
davinci
GFX
If the default MapIcon file size is 512x32 – and I wanted to double the size of them to 1024x64 – wouldn’t the Angles \ Frames stay the same.
I can only get one uniform to show up in the game, or to put that another way, only the top row of icons show up. Also – the gfx file will not accept any scaling \ reduction of these icons.
GFX_Map_Icons,Map_Icons.tga,512,32,,,0.5,,,,,,0.5,24,2,1,0
,FLAGS,,,,,,,,,,,,,,, (default)
GFX_Map_Icons,Map_Icons.dds,1024,64,,,0.03,,,,,,0.03,24,2,1,0
,FLAGS,,,,,,,,,,,,,,, (Modded)
gscreens
One of the listing in the gscrrens file as follows:
MAPICONS,,Map_Icons.dds,,,,64,2,32,32,,,,,
Is the right?
Thanks,
davinci