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Battle haze?
Posted: Sun Nov 09, 2008 1:07 am
by garyknowz
Halloo, friends!
One aspect of the war which is spoken of frequently in memoirs is battle haze causing visibility limitations after hours of fighting within a localized area. Do you have any intention of including battle haze as a function in the game?
Thanks.
Gary
Re:Battle haze?
Posted: Sun Nov 09, 2008 11:28 am
by ironsight
"....Back at the main battle site, just after 1 p.m. about 170 Confederate cannons opened fire on the Union position on Cemetery Ridge to pave the way for the Rebel charge. This was the heaviest artillery barrage of the war but many of the Rebel shells missed their targets and flew harmlessly overhead.
The Federals returned heavy cannon fire and soon big clouds of blinding smoke and dust hung over the battlefield. Around 2:30 p.m. the Federals slowed their rate of fire, then ceased, to conserve ammunition and to fool the Rebels into thinking the cannons were knocked out - exactly what the Rebels did think.
Pickett went to see Longstreet and asked, "General, shall I advance?" Longstreet, now overwhelmed with emotion, did not respond, but simply bowed his head and raised his hand. Thus the order was given...."
Re:Battle haze?
Posted: Sun Nov 09, 2008 12:57 pm
by Hancock the Superb
Well? I take that as a yes.
Re:Battle haze?
Posted: Sun Nov 09, 2008 3:51 pm
by Chamberlain
Hancock,
I concur with your thought !!!!!
:cheer: :cheer:
Chamberlain
Re:Battle haze?
Posted: Sun Nov 09, 2008 7:30 pm
by Jim
The smoke effects are all new for this game. Until we start testing the larger scale engagements we will not know how to adjust the decay values to get the historically described results. Historical accuracy is a major driver in the development process. It won't be perfect, but it will be a generation above anything on the market IMO.
Re:Battle haze?
Posted: Sun Nov 09, 2008 7:44 pm
by Chamberlain
Thanks for the update Jim !!
Don't sell yourself short, it might very well turn out to be perfect !!!!
:cheer: :cheer:
Chamberlain
Re:Battle haze?
Posted: Sun Nov 09, 2008 8:27 pm
by Gfran64
Most excellent!
Greg
Re:Battle haze?
Posted: Sun Nov 09, 2008 11:17 pm
by JC Edwards
I like the sound of that.

Re:Battle haze?
Posted: Mon Nov 10, 2008 9:16 am
by MG JB Gordon
when there is to much smoke to shoot the enemy, it's time to give them the cold steel.....
Re:Battle haze?
Posted: Mon Nov 10, 2008 12:15 pm
by estabu2
MG JB Gordon wrote:
when there is to much smoke to shoot the enemy, it's time to give them the cold steel.....
I totally agree!! Except you might be hard to find the "mad one"
JC because him and his horse will already be galloping away!!:laugh:
Oops...this probably should have been in the trash talk section.
