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Modability

Posted: Sat Oct 25, 2008 10:39 pm
by Hancock the Superb
I was wondering how the game is set up to create new mods and stuff. Will there be a Data Files Folder, Toolbar Folder, Scenario Folder, what is the general set up.

Re:Modability

Posted: Sun Oct 26, 2008 12:52 am
by norb
There is a dedicated mods folder and the ability to choose which mods you want to apply.

Re:Modability

Posted: Sun Oct 26, 2008 1:46 am
by Hancock the Superb
What do you mean, I was wondering about how we mod it. Is the way set up like TC2M. Also, can we put the TC2M maps and play them on this game, it would be nice, because we like lots of maps to play on!:)

Re:Modability

Posted: Sun Oct 26, 2008 2:03 am
by Jim
The directory structure is not like TC2M. One of the changes is to have a separate mod folder structure so that multiple installs of the game will not be needed. Each full mod can have it's own folder with all needed files arranged under that one. This will make installing mods and switching among mods much simpler than in the past.

The map file structure is significantly changed from before and the new generation engine will not read the old map files. They are lacking features that are included in the new maps. Just compare the screen shots from TC2M to what we have posted to see the extent of the new feature set.

-Jim

Re:Modability

Posted: Sun Oct 26, 2008 2:28 am
by Hancock the Superb
Good point.