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Mod Manager.
Posted: Mon Apr 12, 2010 7:43 pm
by Michael Slaunwhite
Hi.
I know there is a mod updater, is there going to be a mod manager?
Just wondering.
Later!
Re:Mod Manager.
Posted: Mon Apr 12, 2010 8:52 pm
by Garnier
What does "mod manager" mean to you? Whatever functionality you're imagining probably already exists either in game or in the updater.
Re:Mod Manager.
Posted: Tue Apr 13, 2010 12:02 am
by Michael Slaunwhite
Garnier wrote:
What does "mod manager" mean to you? Whatever functionality you're imagining probably already exists either in game or in the updater.
Hi Garnier.
I really don't know how SOW will manage it's mods. For TC2M, it often required to overwrite existing files. A mod manager will allow you to have mods in another directory, and you load the manager up, choose which mods you wish to play with at that moment, and it installs, and makes backups of all the necessary files for game play.
Cheers...
Re:Mod Manager.
Posted: Tue Apr 13, 2010 5:22 am
by ADukes
The game has built-in mod manager.
Re:Mod Manager.
Posted: Tue Apr 13, 2010 8:41 am
by Garnier
Mikesla, as ADukes said the game handles it.
But it's very simple, like most games now, you have your mods each in their own folder, and in the game you can select which ones to use, you can use multiple mods at once, you choose the order that it loads them.
Re:Mod Manager.
Posted: Tue Apr 13, 2010 3:10 pm
by Chamberlain
Hi
mikesla
Have you checked out and tried Norbs Small Mod Sample ?
http://www.norbsoftdev.com/index.php?op ... 4&id=14530
It is very cool the way this game handles Mods compared to TC2M when cutting & pasting files was the way to go !!
Chamberlain
Re:Mod Manager.
Posted: Tue Apr 13, 2010 8:19 pm
by Michael Slaunwhite
Hi Guys...
Thanks. I downloaded it. Great, no need for a mod manager then.
Cheers..