Maps and game terrain
Posted: Sun Apr 11, 2010 4:06 am
I am reluctant to raise this as I fully appreciate the value, in an historical and period atmosphere sense ,of the in-game maps----but I feel strongly that these have to be a reliable resource and tool when planning a long march particularly when time available is a significant factor and concern.
I have now been playing many sandbox attacks and engagements and have had to plan many long marches. And I have often found the maps misleading and unhelpful.There are often roads and tracks which exist on the terrain which are not shown on map and conversely ,apparent indication of small roads or tracks on the map which are non-existant or in a different place from those found in the terrain.The really major routes seem fine but if you only stick to these you will often run into time problems especially if you are travelling E-W.
I know there is the arguement that these were the sort of maps available at that time but many of the participants certainly knew the area anyway and also locals could be asked.But many of us are totally dependant on those maps for route planning.This problem is also exacerbated at brigade and Div level battles since we have no attached cavalry to scout the area and route.
I really feel the need for some maps(sketch-maps) which faithfully represent the terrain as it exists in-game.I am not suggesting the replacement of the valuable and historic maps but would really appreciate a set of maps (even just showing usable roads and tracks based on the actual game terrain)---just d/loadable for printing as a resource and unit movement aid.
This would improve my enjoyment of the game in terms of march planning etc.But if Im the only one who feels like this I'll shut up and just get lost on my own......
I have now been playing many sandbox attacks and engagements and have had to plan many long marches. And I have often found the maps misleading and unhelpful.There are often roads and tracks which exist on the terrain which are not shown on map and conversely ,apparent indication of small roads or tracks on the map which are non-existant or in a different place from those found in the terrain.The really major routes seem fine but if you only stick to these you will often run into time problems especially if you are travelling E-W.
I know there is the arguement that these were the sort of maps available at that time but many of the participants certainly knew the area anyway and also locals could be asked.But many of us are totally dependant on those maps for route planning.This problem is also exacerbated at brigade and Div level battles since we have no attached cavalry to scout the area and route.
I really feel the need for some maps(sketch-maps) which faithfully represent the terrain as it exists in-game.I am not suggesting the replacement of the valuable and historic maps but would really appreciate a set of maps (even just showing usable roads and tracks based on the actual game terrain)---just d/loadable for printing as a resource and unit movement aid.
This would improve my enjoyment of the game in terms of march planning etc.But if Im the only one who feels like this I'll shut up and just get lost on my own......