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few suggestions

Posted: Mon Apr 05, 2010 2:10 am
by jb hood
playin a lot since release i have to mke a few suggestions:

counter battery fire: seems to be not too effective

mp:

- picking command in stage room. sometimes when many players joining a game a player switches command in the last second before game starts. when you pick army commander, to be sure, that every unit is player controlled (ai controlled art ´sometimes is running suicide attacks) and all corps are player picked (on in the last second of stag phase), you have nothing to do but send orders to your teammates (and hope they obey). some function to lock unit commands for example

- last 2 days, i couldnt play a game for hours. not possible to get a game going cause the most players in the lobby cant host a game (me too; can only host for 2 players not more).mapped port, disabled anti-vir etc, mapport=0 added. tried all possibilities. no success.

- possible to code a new courier message? order to march, attack, defend, etc. to a picked point (mouse click) on the map. with locations alone it is very hard cause i dont know where farm xy is

- possible to write own messages and send by courier? for me, thats one of the most needed things

- need lobby managing functionality (kick option)

- a team chat key (like x) ingame would be fine. not needed when i can write my own orders via courier

- ingame messages should be viewed in a different color or different window than target list. also showing your own messages

- better oob pickin (often there is only art available on one side)

- function to play a picked oob (original, not generated) like in tc2m open play

- wanna see ping in the lobby or staging room. to find out how good is the connection of the players

- need to pick keyboard (german or english....y,z key) via ini file

- messages are too short for the lobby (how many letters are possible? sometimes my messages are cut)

maybe i will add more suggestions in the future. im sure i have forgotten some things

thank you

great game as usual

Re:few suggestions

Posted: Mon Apr 05, 2010 7:39 am
by jb hood
tried a army battle sandbox......map option bare map

all units visible for some minutes.....then few moments later all units are invisible...as it should be

tried options: unit visible 1 k.........i see all units in the field. my troops and ai troops


- sometimes i get a empty courier message.

Re:few suggestions

Posted: Tue Apr 06, 2010 12:21 pm
by jb hood
jb hood wrote:
tried a army battle sandbox......map option bare map

all units visible for some minutes.....then few moments later all units are invisible...as it should be

tried options: unit visible 1 k.........i see all units in the field. my troops and ai troops


- sometimes i get a empty courier message.
it works in the options / main menu.

it´s not working in the mp options