'Mumble' for in-game 3D VOIP
Posted: Mon Oct 19, 2009 12:03 pm
While working on another project, I ran across Mumble, http://mumble.sourceforge.net/Main_Page , which is similar to Teamspeak and Ventrillo. What made me think it might be interesting to Norb (as an advanced feature) was that it can be integrated directly with a game. It can use the 3D positional data of the characters in the game to modifiy the perceived position and strength of their voice in your headset. So... if you wanted full real settings, you could make it so that you had to be in shouting distance of another player to communicate with them. Of course, that level of reality might be annoying, so you can modify the 'shout' distance if you like.
It's Open Source (so license for use in games is free)
It support getting 3D positional data from a game and using that to position the voice in a users headset via a plugin: http://mumble.sourceforge.net/Link
It's Open Source (so license for use in games is free)
It support getting 3D positional data from a game and using that to position the voice in a users headset via a plugin: http://mumble.sourceforge.net/Link