Re: Fatigue
Posted: Thu Aug 25, 2011 7:33 pm
We can pretend that the clock is faster than it is. I don't know if it's possible to change it, and it wouldn't make any difference to gameplay anyway.
I think casualties accumulate much too quickly at long ranges, and much too slowly at close ranges, but that's another thing we can't mod.
I don't think that the fighting is too fast overall from a gameplay perspective.
I think casualties accumulate much too quickly at long ranges, and much too slowly at close ranges, but that's another thing we can't mod.
I don't think that the fighting is too fast overall from a gameplay perspective.