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Re: working on mods
Posted: Thu Jul 07, 2011 12:24 am
by alessillo
working on the zulu, this is the first decent sprite

Re: working on mods
Posted: Thu Jul 07, 2011 12:26 am
by KG_Soldier
Those fellas should have led the charge on day 3.
Re: working on mods
Posted: Thu Jul 07, 2011 12:29 am
by DavidAcheson140PVI
looks amazing!
Re: working on mods
Posted: Thu Jul 07, 2011 12:45 am
by born2see
Looks really good. Did you figure out how to have them keep going when they charged the artillery? Looked like you were going to have to wait for an updated patch.
Re: working on mods
Posted: Thu Jul 07, 2011 1:30 am
by rclark14
really neat- what next
Re: working on mods
Posted: Tue Jul 12, 2011 6:37 pm
by alessillo
I made all animations for Zulu infantry, now I make british flags and officers. About the artillery problem, if it remains, I think that I'll make scenarios and OOBs without artillery units.
Cheers
Re: working on mods
Posted: Tue Jul 12, 2011 6:54 pm
by born2see
I made all animations for Zulu infantry, now I make british flags and officers. About the artillery problem, if it remains, I think that I'll make scenarios and OOBs without artillery units.
As I recall they didn't have artillery at Rorkes drift. They apparently had two 7 pounders at Islandlawana, not that it did them much good.
I had a couple of other questions:
How are you going to remove the flags for the Zulus? I thought I just read in the SDK that you can't remove the flag bearers.
What scenarios are you going to include. I only know about the two mentioned above but I see on this site there were a few more.
http://www.britishbattles.com/
I'm really looking forward to this mod. It's a great subject. Plus I think it will be the first non Civil War mod as well.
The screenshots look great. Keep it up!
Re: working on mods
Posted: Tue Jul 12, 2011 8:17 pm
by bedbug
Outstanding alessillo!
Keep it coming.
Also an interesting OOB for the Zulu at Isandhlwana:
http://en.wikipedia.org/wiki/File:Zuluo ... tlebig.jpg
Re: working on mods
Posted: Tue Jul 12, 2011 8:36 pm
by RebBugler
How are you going to remove the flags for the Zulus? I thought I just read in the SDK that you can't remove the flag bearers.
Keep the staff, remove the flag and replace it with an impaled British soldier's head on top...just a creepy thought.

Re: working on mods
Posted: Tue Jul 12, 2011 8:40 pm
by born2see
Keep the staff, remove the flag and replace it with an impaled British soldier's head on top...just a creepy thought.
THAT made me laugh out loud. :laugh: