Re:A bit of thinking
Posted: Tue Apr 13, 2010 2:02 am
I think that the issue with Arty not moving might be related to the courier BDE level along with the fact the Arty (just like all other units) prioritize shooting on other order types.
Essentially when you have a target in range it becomes difficult to move the units and with the arty there's an extra move to perform (limbering/unlimbering).
I was unable to move the very same BDE general *despite* TCing him (I even saw the courier message to the TCed commander with orders coming from me to move to a location and he DIDNT move of course he didn't move the Arty units either). This happened when I had already won the battle and there were no infantry units on the union side. The arty kept shooting (on union arty) and right after my couriers were getting to the arty leader I saw my orders placed and then OVERRULED by the AI Bde arty general. He refused to move the whole scenario both in TCed and in UNTced mode.
I am absolutely sure I never had such problem in the DIV tutorial *before* switching to BDE courier mode. I believe (though I haven't tested it yet) that the problem with the DIV commanders not issuing orders to BDE commanders (experienced in CORPS tutorial) might *also* be related to the BDE courier mode. I am sure if you set the team to test with this setting they will see the same behavior I saw.
Essentially when you have a target in range it becomes difficult to move the units and with the arty there's an extra move to perform (limbering/unlimbering).
I was unable to move the very same BDE general *despite* TCing him (I even saw the courier message to the TCed commander with orders coming from me to move to a location and he DIDNT move of course he didn't move the Arty units either). This happened when I had already won the battle and there were no infantry units on the union side. The arty kept shooting (on union arty) and right after my couriers were getting to the arty leader I saw my orders placed and then OVERRULED by the AI Bde arty general. He refused to move the whole scenario both in TCed and in UNTced mode.
I am absolutely sure I never had such problem in the DIV tutorial *before* switching to BDE courier mode. I believe (though I haven't tested it yet) that the problem with the DIV commanders not issuing orders to BDE commanders (experienced in CORPS tutorial) might *also* be related to the BDE courier mode. I am sure if you set the team to test with this setting they will see the same behavior I saw.