Antietam Graphics Full Release

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Stardog765
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Re: Antietam Graphics Full Release

Post by Stardog765 »

Jolly, thank you sir!
Ya I was not sure if it mattered or not or the game just took whatever version was in the mod folder like some games do. I appreciate you taking the time to reply.

So you say you have a newer, updated version of this mod? That sounds great. Your work is very much appreciated and really adds to the game. I suppose maybe not many play sandbox since this hasnt come up before now. I tend to enjoy that mode just because it is a little different every time but still pretty straight forward. I guess most play the scenarios maybe?


I will keep any eye out for it.
Jolly
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Re: Antietam Graphics Full Release

Post by Jolly »

I do prefer the senarios, but maybe I've been missing out a bit on the sandbox front. I always forget to test there too!
The new version is done, but I can't upload it atm - my internet connection is down to just 0.7mbs due to wiring problems at the main phone socket.

Hopefully I'll sort it soon!

Thanks again

David(jolly)
Stardog765
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Re: Antietam Graphics Full Release

Post by Stardog765 »

Well I dont know if you are missing anything as I am sure you have played quite alot more than I have, I just like the Hunt Them Down sandbox mode because it lets you pick a map, OOB, force size and what commander you want to be and randomly creates a scenario for you that is pretty much the same thing every time just different maps based on your choice and the location and distance to objective is always different. Not nearly as interesting as the scenarios I am sure its just always been a good way for a noob like me to practice. I need to try more scenarios for sure.

Great job on the new version, I look forward to trying it out! If you do try out sandbox you might check if both selections of the same map actually use your improved map or does one use the default and the other use your map? Unfortunately I don't know your improved map well enough to know :) Yet at least!

Thanks for your hard work!
Jolly
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Re: Antietam Graphics Full Release

Post by Jolly »

There is a long list of improvements for the new update which I'll gather together when I can upload it.
Meanwhile a grab!

The attachment ant_upgrade.jpg is no longer available

David(jolly)
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Stardog765
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Re: Antietam Graphics Full Release

Post by Stardog765 »

Very nice!

Love the lighting in that shot. Looks very natural.
Asid
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Re: Antietam Graphics Full Release

Post by Asid »

There is a long list of improvements for the new update which I'll gather together when I can upload it.

David(jolly)
Again, thank you for your continued efforts. I look forward to your upload.

Regards
Asid
[img]http://i.imgur.com/1Es1u0o.jpg[/img]
I stand against Racism, Bigotry and Bullying
Jolly
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Re: Antietam Graphics Full Release

Post by Jolly »

I'm trying to squeeze as much as I can out of the graphics for this new version.

The attachment ant_UPDATE03.jpg is no longer available
Bye for now,

David(jolly)
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Asid
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Re: Antietam Graphics Full Release

Post by Asid »

I'm trying to squeeze as much as I can out of the graphics for this new version.
Keep squeezing my friend :)

Regards
[img]http://i.imgur.com/1Es1u0o.jpg[/img]
I stand against Racism, Bigotry and Bullying
Jolly
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Re: Antietam Graphics Full Release

Post by Jolly »

I keep finding more! ...

Never ending. ;)

The attachment ant_UPDATE04.jpg is no longer available
David
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Stardog765
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Re: Antietam Graphics Full Release

Post by Stardog765 »

Looks great! Keep up the great work.
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