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Re: Battle of Chickamuanga

Posted: Mon Jan 09, 2012 2:27 am
by Armchair General
I think it would be great to have Chickamauga as the next battle. It definitely is a very important battle and needs to be covered. It would also be great to have Missionary Ridge, an even more important battle. Would it be possible to somehow have a map with a size that would encompass Chickamauga and Missionary Ridge? They are close in location and time, and one led to the other. That would bring an element of the strategic in addition to the tactical. I would pay a new game price of $60 for that!!!
Can't have Missionary Ridge without Lookout Mountain! It'd be in a three in one! :cheer:

Re: Battle of Chickamuanga

Posted: Mon Jan 09, 2012 5:11 am
by Flanyboy
If were talking about going west I would love Chickamuanga but I think from a business perspective Shiloh would make more sense and be about as interesting to me.

With reference to what was discussed earlier, I have War in the East but haven't given it much of a chance yet, I really enjoy War in the Pacific Admirals Edition though.

Re: Battle of Chickamuanga

Posted: Fri Jan 13, 2012 2:20 pm
by Mazikainen
For Chickamauga you'd need the water features working well in the engine, as they feature prominently, although I'm sure this is on the to-do list.

Also, I'd like to see the ground/sky textures and trees on par to what's cooking on the mod section come next expansion.

And while wishful, it would be nice to be able to set a waypoint and direction to a command on the minimap instead of first clicking a location on the minimap, then closing it and then issuing the command.
Also, while scrolling through your OOB, it would be mighty nice for the brigade/division to become highlighted on the minimap when selected. In the bigger scenarios it tends to get difficult to see where everybody is stationed.

Re: Battle of Chickamuanga

Posted: Fri Jan 13, 2012 7:41 pm
by con20or
Anyone ever play Hearts of Iron? This guy I work with raves about Hearts Of Iron III. He's always trying to get me to play it. The only other hardcore strategy game I've played is AGEOD's ACW. Once I finally figured it out, it was a very fun and addictive game... Replay value is lacking though. I played both campaigns and then haven't played since.

And oh yeah, Chickamauga is one of my all time favorite battles. :)
Ive played HOI2 and HOI3 - I would definitely recommend them both. Incredibly detailed, they even have a good espionage system. You have to try and influence other nations if you want allies and depending on your government type you cant declare war unless relations are below a certain level. They're really great games. Lots of replay value, all you have to do is think of the major players in WW2 - Germany, Russia, USA, Britain, France, Italy, Japan - or you can play any small nation you like! They even have researched the government and opposition of EVERY country in the world.

Re: Battle of Chickamuanga

Posted: Sat Jan 14, 2012 2:49 am
by NY Cavalry
As much as I like Chickamuanga it appears to me that Shilo rates higher with players. It would be nice if Chickamuanga isn't in the offering that maybe the map team could make a few maps and I'll have to learn how to make scenarios.

Re: Battle of Chickamuanga

Posted: Sat Jan 14, 2012 3:14 am
by General P R Cleburne
I think Chickamauga would be a great next step forward.The problem with Shiloh tho is its almost a step backwards,back to green armies and lumbering commands and weve seen that modelled here with the first simulator.Shiloh however is a great setting to showcase a simulator like this one regardless, so its sure a tough choice.Whatever comes will be well recieved im sure and we are all looking forward to it.Lets hope the team get chance to finish up what they are doing with the current stuff and move forward soon!
Cleburne

Re: Battle of Chickamuanga

Posted: Sat Jan 14, 2012 7:25 am
by Chris G.
Yep, Chickamauga....then Shiloh.

Re: Battle of Chickamuanga

Posted: Sat Jan 14, 2012 3:40 pm
by garyknowz
I agree with Chickamunga as a next big step. I also think Chancellorsville would be another great one---lots of opportunities for what-ifs and several maps to work with.

Re: Battle of Chickamuanga

Posted: Sun Jan 15, 2012 3:00 am
by Armchair General
I agree with Chickamunga as a next big step. I also think Chancellorsville would be another great one---lots of opportunities for what-ifs and several maps to work with.
Chancellorsville would be a good idea too; you'd have the Chancellorsville crossroads, Salem Church, and Fredericksburg as map opportunities.

Re: Battle of Chickamuanga

Posted: Tue Jan 17, 2012 2:16 pm
by Flanyboy
From a sales standpoint Chancellorsville probably is the best choice because its one of the most famous battles thanks to the result and it being Jackson's last. It's one of those few what if battles. While Chickamunga is a what if battle and a great battle for an engine like this the name isn't as well known and it wont draw in many (if any) people who are not already familiar with the series. Obviously Gettysburg is the most marketable but Chancellorsville isn't well covered by other games and at least to civil war enthusiasts could draw in people not familiar with the outfit if their exposed to it, I think Shiloh would as well, I do not think Chickamunga would draw much of a new audience, except maybe a small group thanks to the originality factor.