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Re: SOWGB SDK v1.2 Beta

Posted: Wed May 18, 2011 5:13 am
by A.S. Johnston
Okay. Award me the -20 karma, 'cause I'll be damned if I know what the username and password are! :angry:

Re: SOWGB SDK v1.2 Beta

Posted: Wed May 18, 2011 5:28 am
by Little Powell
Okay. Award me the -20 karma, 'cause I'll be damned if I know what the username and password are! :angry:
Read the first post again.. :)

Re: SOWGB SDK v1.2 Beta

Posted: Wed May 18, 2011 8:54 pm
by A.S. Johnston
Well, I'll be damned! :laugh: Too easy, just read the entire post. :silly: Thank you.

Re: SOWGB SDK v1.2 Beta

Posted: Fri Dec 09, 2011 3:58 am
by redcoat
evening chaps.
trying to dl this but am getting 404 errors all over the place.
its sabotage i tell you!alert the guards. cheers

Re: SOWGB SDK v1.2 Beta

Posted: Fri Dec 09, 2011 4:20 am
by Little Powell
I just fixed the link. I hope this is the latest SDK, I'm about 99.9% sure it is. If not, there will be one for the upcoming patch soon enough. :)

Re: SOWGB SDK v1.2 Beta

Posted: Fri Dec 09, 2011 4:25 am
by redcoat
cheers mate!
edit;
and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers

Re: SOWGB SDK v1.2 Beta

Posted: Sat Dec 10, 2011 12:56 am
by redcoat
sorry! realised that editing the above probably means noone reads it.
so err..what i asked above? cheers

Re: SOWGB SDK v1.2 Beta

Posted: Sat Dec 10, 2011 1:00 am
by Little Powell
cheers mate!
edit;
and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers
Yes, it's enough info to get you going.. But the key to figuring this stuff out is a lot of trial and error, and asking lots and lots of questions. :)

Re: SOWGB SDK v1.2 Beta

Posted: Sat Dec 10, 2011 2:05 am
by born2see
redcoat wrote:
and to be clear,this contains all the information i need to do new models\skins maps etc? i understand the programs for such are seperate but i already own the usual suspects eg photoshop\3dsmax\maya\poser etc. cheers
If you want to do your own sprites there is a great tutorial from one of NSD Team guys on the MMG site. If so, let me know and I'll dig up the link.

B

Re: SOWGB SDK v1.2 Beta

Posted: Sat Dec 10, 2011 2:48 am
by redcoat
absolutly! my ambitions for modding this game are probably unrealistic given the amount of work that go's into the unit\mapmaking side of things but im going to give it a go.
i have a reasonable working knowledge of the programs i mentioned above,so if you chaps dont mind me asking questions all the time and driving you mad then i cant wait! cheers