The designer is an evil, evil person.1The double VP's is a feint...HEH HEH HEH
Take it up with the designer.
Steve
The designer is an evil, evil person.1The double VP's is a feint...HEH HEH HEH
Take it up with the designer.
I agree with this. I still don't know why the objective dissappears, but I assume that there's some historical reason for it. It would be nice to at least receive a dispatch when it dissappears, telling you why the objective is no longer important.If to win the game you have to rush at full speed to the objective which then becomes valueless after 20 minutes, then let there be some clues to this in the scenario briefing or in the initial courier despatches.
Using the 6th Wisconsin doesn't effect your score. It's just recommended at the start of the scenario because historically they were held in reserve.I have a quick question about this scenario. When I attach the 6th Wisconsin, instead of leaving it like the scenario says, what is the penalty/cost in VP's for using it. I didn't notice a negative score on the 6th Wisconsin or Meredith while playing, nor a subtraction on the final scoring tally.
I will have to try to double-time to the VP, to win this one since the best I have done without double-timing is approx. 2750. We should probably start a scenario post providing some tips to everyone on how to increase their score.