Re:TC2M and SOWGB
Posted: Fri Jan 08, 2010 1:38 am
I've been running with an onboard card. It just depends on the card. Get the demo and try that first. If that runs, the game will run.
I run with an ATI onboard card as well. It runs great, but I do have 3 gigs of ram and dual core CPU. Like Norb said, you can try the demo first. There are MANY performance options you can tweak to make the game run smoother.Thanks for the reply.
Okay great I have thos items covered except one. You mentioned above that no Video onboard.
I am currently using an ATI 3200HD (onboard).
Do you think there will be support for onboard cards?
Later, and thanks again.
Get the demo, when it comes out.Demo? Get? Is there something I should be looking for?
the maps look more awesomerSo, what will be the major differences between TCSM and SOWG?
For me, the mod capabilities/interface is vastly improved, and, very different. Every file is available for mod creations. And, once the creation is ready, modders distribute a single folder to share each of their creations...no more replacing files, overwriting graphics, editing .csv files, etc. for the end user.So, what will be the major differences between TCSM and SOWG?
I'm going to forget you even mentioned April.PeterDön wrote:Plus, did I mention the master OOB's...oops, saying too much, guess you all will just have to wait...like Christmas in March or April.So, what will be the major differences between TCSM and SOWG?