Hi all
Can someone give me a quick 'how to' on changing clouds, light settings/levels and skyboxes in LStudio?
I want to convert the Successionville map into use for Napoleonics and set it as part of Walcheren Island for the British 1814 attacks there, but I want to remove the sunset red sky.
Any advice appreciated.
Skyboxes and lighting
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Skyboxes and lighting
HITS & Couriers - a different and realistic way to play SoW MP.
Re: Skyboxes and lighting
Just overwrite the sky dds with the one you want. Save and compile in LStudio.
Adjust fog Rgb settings & distance in mapname.ini.
Adjust fog Rgb settings & distance in mapname.ini.
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Re: Skyboxes and lighting
I've never seen a sky dds. There's a cloudmap.tga and a wash.pcx. I'm guessing its the tga?
Last edited by Saddletank on Sat Aug 19, 2017 8:16 pm, edited 1 time in total.
HITS & Couriers - a different and realistic way to play SoW MP.
Re: Skyboxes and lighting
It's called strato.dds and is the only dds file in the unpacked Successionville folder.
Just replace it with another strato.dds of your choice. There's plenty around, in the Waterloo maps for example.
Just replace it with another strato.dds of your choice. There's plenty around, in the Waterloo maps for example.
Last edited by Crikey on Sat Aug 19, 2017 8:10 pm, edited 1 time in total.
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Re: Skyboxes and lighting
Found it! Thanks!
HITS & Couriers - a different and realistic way to play SoW MP.