antietam

Game won't run. Keeps crashing. Hopefully we won't get any posts here, but if we do, we'll try to help you out. You can also post any bugs that you find here. IMPORTANT: Don't post mod related problems here!
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tom pappas
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Joined: Thu Apr 26, 2012 11:58 pm

antietam

Post by tom pappas »

while playing antietam i use the north army and every once in a while my regiments run into a single confederate flag with its bearer but no other guys and my units attack it and it just sits there it does not take damage or firer back.soon i have about 10 units shooting at it and nothing happens it messes up the whole game because now my units are drawn to this unit and they stay there attacking it. thank you for any help
Ingles of the 57th
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Re: antietam

Post by Ingles of the 57th »

This sounds to me like an overload problem.

With a large OOB, low processing or RAM capacity can cause some units to be missed on each cycle and appear not to be fighting or to behave strangely. Even with quite a powerful computer, I have had this happen from time to time, mostly on large Napoleonic OOB's.

With Antietam this is probably progressive as both Union and Confederate forces build up with new arrivals during the course of the battle and the processing load steadily increases.

Geoff Laver Late of Her Britannic Majesty's 57th Regiment of Foot
"Die hard, my men. Die hard the 57th."
Last words of Col Ingles commanding His Majesty's 57th Regiment of Foot at Albuhera 1811

Marshal Beresford wrote in his despatch "Our dead, particularly the 57th Regiment,were lying as they fought in the ranks, every wound in front"
tom pappas
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Re: antietam

Post by tom pappas »

thanks so much for the info that pretty much explains it thanks
tom pappas
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Re: antietam

Post by tom pappas »

thats right i dont have that problem with the scenarios just the full 6 hour battle where the size of the battle increases thanks
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