Texture stretching on buildings and fences in demo

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Chewierg
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Joined: Sun Jun 08, 2014 1:39 am

Texture stretching on buildings and fences in demo

Post by Chewierg »

Hey guys I just stumbled across this wonderful looking game and I am having some issues with the demo and I am not sure if it would carry over to the full game or not. The problem I am facing is flickering and stretching textures on houses and fences only. I am running an intel i7 3770k with an ati Radeon hd 7770 , 16 gigs of ram on a 64 bit operating system. Any ideas in what might be causing this type of issue?
Last edited by Chewierg on Sat Jun 07, 2014 10:49 pm, edited 1 time in total.
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RebBugler
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Location: Ouachita Mountains, Arkansas

Re: Texture stretching on buildings and fences in demo

Post by RebBugler »

Your rig is definitely up to snuff, so I believe we can rule out a hardware issue. We do use DDS graphics, and they cause a slight shimmering effect as the camera moves around...could this be what you're seeing? However, not sure what the "stretching textures" issue is. Please attach a screenshot (Hit the F4 key, then find the screenshot in the Work/Screenshots folder), then we can check it out. Use Google of IE for attachments, Firefox won't work for this.

Hopefully we can eventually say...Welcome Aboard. :)
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Chewierg
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Posts: 2
Joined: Sun Jun 08, 2014 1:39 am

Re: Texture stretching on buildings and fences in demo

Post by Chewierg »

Fixed had to change a few settings in catalyst control center to fix the problem.
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