We can pretend that the clock is faster than it is. I don't know if it's possible to change it, and it wouldn't make any difference to gameplay anyway.
I think casualties accumulate much too quickly at long ranges, and much too slowly at close ranges, but that's another thing we can't mod.
I don't think that the fighting is too fast overall from a gameplay perspective.
Fatigue
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Re: Fatigue
That's exactly my point. It would be purely a cosmetic change. The game appears more historical, but with no effect on the gameplay we obviously both enjoy. A win win in my book.