Graphic Glitch for newest version 1.1116.

Game won't run. Keeps crashing. Hopefully we won't get any posts here, but if we do, we'll try to help you out. You can also post any bugs that you find here. IMPORTANT: Don't post mod related problems here!
Michael Slaunwhite
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Graphic Glitch for newest version 1.1116.

Post by Michael Slaunwhite »

Here are a couple of screenshots of a MP sandbox game I just started to look for graphics problems, and here is one that caught my eye right away....these screenshots will be called the cart before the horse.

The attachment screen0001.JPG is no longer available
The attachment screen0002.JPG is no longer available
The limbered gun, and horse did try only once to connect, but gave up, and then both went on their own.
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screen0002.JPG
screen0002.JPG (105.96 KiB) Viewed 319 times
screen0001.JPG
screen0001.JPG (111.4 KiB) Viewed 319 times
Last edited by Michael Slaunwhite on Tue Mar 15, 2011 5:58 am, edited 1 time in total.
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Little Powell
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Re: Graphic Glitch for newest version 1.1116.

Post by Little Powell »

Weird! Amazing how none of this comes up in testing..

All we can do with screen shots is see that there is an issue. Norb can't fix it without a save. Please send a save of this to the email I posted in the other thread.
Michael Slaunwhite
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Re: Graphic Glitch for newest version 1.1116.

Post by Michael Slaunwhite »

Can you give me that email again, or can I just upload it here? Also will an MP sandbox game be saved under the name of _automulti.sav?

Better yet, I'll upload it now. Here is the latest multisave.
The attachment _automulti.rar is no longer available
Hope it helps...very odd things are happening.
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ADukes
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Re: Graphic Glitch for newest version 1.1116.

Post by ADukes »

Wrong save game?

sowsupport at scourgeofwar dot com
Michael Slaunwhite
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Re: Graphic Glitch for newest version 1.1116.

Post by Michael Slaunwhite »

Wrong save game?

sowsupport at scourgeofwar dot com
Hmmmm, okay. That would have been the last multi save. Okay, once I get the game re-activated I'll see if the problem can be duplicated, if so I'll be sending it up via your contact e-mail.

later!
ADukes
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Re: Graphic Glitch for newest version 1.1116.

Post by ADukes »

The save game date is 11/24/10 so I doubt you did save in the last game.

Attaching it again to the forum is possible too.
Michael Slaunwhite
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Re: Graphic Glitch for newest version 1.1116.

Post by Michael Slaunwhite »

The save game date is 11/24/10 so I doubt you did save in the last game.

Attaching it again to the forum is possible too.
I would say sir that you are absolutely correct.
SouthernSteel
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Re: Graphic Glitch for newest version 1.1116.

Post by SouthernSteel »

Was that unit routed? I find that once artillery routs, all bets are off as concerns the cart going before the horse. It has always been that way, as far as I know.

Otherwise I haven't seen any issues in normal movement, limbering, and unlimbering with artillery. I do intend to do a great deal more testing though. B)
"The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
Jefferson Davis, 1861
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Little Powell
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Re: Graphic Glitch for newest version 1.1116.

Post by Little Powell »

The save game date is 11/24/10 so I doubt you did save in the last game.

Attaching it again to the forum is possible too.
I would say sir that you are absolutely correct.
See if you can get a new save of the issue. I haven't been able to re-create this issue yet.
Michael Slaunwhite
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Re: Graphic Glitch for newest version 1.1116.

Post by Michael Slaunwhite »

The save game date is 11/24/10 so I doubt you did save in the last game.

Attaching it again to the forum is possible too.
I would say sir that you are absolutely correct.
See if you can get a new save of the issue. I haven't been able to re-create this issue yet.
Not a problem sir. Once I get the game activated I'll try it again, and send it up to you if happens again.

Just to let you know the Gettysburg map, and the Rebel yell are really cool additions to the game. :)

later!
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