During the Corps Tutorial, many guns ran out of canister shot and retreated about 80 yards. Subsequently I resupplied them and they automatically returned to their commander. At the start of the scenario: GB01 - Boys Get Their Dander Up, I immediately redeployed my artillery adjacent and a few yards to the rear of my two cavalry regiments far forward. Eventually the guns ran out of canister shot but surprised the heck out of me when every one of them hightailed it all the way back to the college on Missionary Ridge! :huh:
Why this great difference? Do other scenarios/sandbox games reflect this?
Buford’s Artillery Overly Timid???
Buford’s Artillery Overly Timid???
Last edited by J Canuck on Wed Apr 21, 2010 5:06 pm, edited 1 time in total.
Re:Buford’s Artillery Overly Timid???
Was the opportunity there to switch to shrapnel, to avoid a retreat?
Last edited by BOSTON on Wed Apr 21, 2010 5:17 pm, edited 1 time in total.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
Re:Buford’s Artillery Overly Timid???
J Canuck wrote:
Once out of canister guns will always retreat. Often as far as the supply wagon or the higher level commander they are under that also has the supply wagon. I take it you are refering to Calef's battery here so they would fall back to the area near Buford since their commander Calef is under Buford. If you ahd moved Buford forward the supply wagon would follow so be closer to the guns, then they would have retreated a shorter distance.During the Corps Tutorial, many guns ran out of canister shot and retreated about 80 yards. Subsequently I resupplied them and they automatically returned to their commander. At the start of the scenario: GB01 - Boys Get Their Dander Up, I immediately redeployed my artillery adjacent and a few yards to the rear of my two cavalry regiments far forward. Eventually the guns ran out of canister shot but surprised the heck out of me when every one of them hightailed it all the way back to the college on Missionary Ridge! :huh:
Why this great difference? Do other scenarios/sandbox games reflect this?
War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over.
Sherman, December 1863, remark to a Tennessee woman.
Sherman, December 1863, remark to a Tennessee woman.
Re:Buford’s Artillery Overly Timid???
BOSTON wrote:
If they were so close to the enemy that they were using canister they are generally too close to use shrapnel.Was the opportunity there to switch to shrapnel, to avoid a retreat?
War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over.
Sherman, December 1863, remark to a Tennessee woman.
Sherman, December 1863, remark to a Tennessee woman.
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Re:Buford’s Artillery Overly Timid???
J Canuck wrote:
Actually, all the scenarios have designed safeplaces, all retreating units go to their respective safeplace to rally.
GrayGhost, sometimes :side: :silly:
Hey my Canadian friend, man, you left TC2M in the dust. How's it going?During the Corps Tutorial, many guns ran out of canister shot and retreated about 80 yards. Subsequently I resupplied them and they automatically returned to their commander. At the start of the scenario: GB01 - Boys Get Their Dander Up, I immediately redeployed my artillery adjacent and a few yards to the rear of my two cavalry regiments far forward. Eventually the guns ran out of canister shot but surprised the heck out of me when every one of them hightailed it all the way back to the college on Missionary Ridge! :huh:
Why this great difference? Do other scenarios/sandbox games reflect this?
Actually, all the scenarios have designed safeplaces, all retreating units go to their respective safeplace to rally.
GrayGhost, sometimes :side: :silly:
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
Re:Buford’s Artillery Overly Timid???
I have been wondering who Reb Buglar might be. Now that I looked hard into the face of your avatar, I exclaimed to myself: Well blow me over with a spittle-filled horn; it is He! And then I was reminded of There Came a Wind Like A Bugle.
There came a wind like a bugle
With a howling of a Reb.
It quivered through the grass,
And a green chill upon the heat
So ominous did pass
We barred the windows and the doors
As from an emerald Gray Ghost;
The doom's electric moccasin
That very instant passed.
Methinks my artistic license adds a bit more colour to Emily Dickinson’s creation. :blink: And as a gift for our reacquaintance, if you ever change your gaming preference to the Bows and Black Powder era, you now have a moniker to consider for your next incarnation: Electric Moccasin. I believe you would approve of its appropriate panache.
“How’s it going?” you ask. I have been quite well thank you. After so many years from SMG to TC2M and everything in between, I had to go cold turkey and scrub out my mind. So I have been focusing on a decades’ long Honey Do list – not to mention giving the marriage a shot in the arm.
Norb corralled a good one I see; it looks like you have been keeping quite busy. I’m sure you have been enjoying immensely your contribution to the game’s development. I look forward to bumping into you around these hallowed halls – eh?
There came a wind like a bugle
With a howling of a Reb.
It quivered through the grass,
And a green chill upon the heat
So ominous did pass
We barred the windows and the doors
As from an emerald Gray Ghost;
The doom's electric moccasin
That very instant passed.
Methinks my artistic license adds a bit more colour to Emily Dickinson’s creation. :blink: And as a gift for our reacquaintance, if you ever change your gaming preference to the Bows and Black Powder era, you now have a moniker to consider for your next incarnation: Electric Moccasin. I believe you would approve of its appropriate panache.
“How’s it going?” you ask. I have been quite well thank you. After so many years from SMG to TC2M and everything in between, I had to go cold turkey and scrub out my mind. So I have been focusing on a decades’ long Honey Do list – not to mention giving the marriage a shot in the arm.
Norb corralled a good one I see; it looks like you have been keeping quite busy. I’m sure you have been enjoying immensely your contribution to the game’s development. I look forward to bumping into you around these hallowed halls – eh?

Re:Buford’s Artillery Overly Timid???
Thank you all for your input.
I had taken command of every one of my units. Buford and Devin were both supporting the cavalry on my right flank well forward of the battery. Gamble (name correct??) was supporting the cavalry on my left flank, which I had not moved from its original deployment. I had redeployed the ammo wagon to about 80 yards behind my artillery. Therefore that would leave RebBuglar’s explanation of a safeplace as being the reason for Calef’s battery to retreat way back to the college thus ignoring the positions of Buford and the ammo wagon.
“Actually, all the scenarios have designed safeplaces, all retreating units go to their respective safeplace to rally.”
Technically the battery was retreating for ammo, not for rallying; however, that may be semantics ...... UNLESS we do have a bug here. :ohmy: Actually, once I ordered the Ammo Wagon to follow the battery, it was quite humorous to watch the wagon chase the guns like Keystone Cops. All the scenario needs is Vonviper to add some sounds:
STOP .... STOP .... yah blind, dumb, &^%($#+ Yankee , cowards!!! We’re right behind yah!
Once the game has been fine-tuned, it would be great if someone would list in the manual all of the game’s programmed nuances for we micro-managers
I had taken command of every one of my units. Buford and Devin were both supporting the cavalry on my right flank well forward of the battery. Gamble (name correct??) was supporting the cavalry on my left flank, which I had not moved from its original deployment. I had redeployed the ammo wagon to about 80 yards behind my artillery. Therefore that would leave RebBuglar’s explanation of a safeplace as being the reason for Calef’s battery to retreat way back to the college thus ignoring the positions of Buford and the ammo wagon.
“Actually, all the scenarios have designed safeplaces, all retreating units go to their respective safeplace to rally.”
Technically the battery was retreating for ammo, not for rallying; however, that may be semantics ...... UNLESS we do have a bug here. :ohmy: Actually, once I ordered the Ammo Wagon to follow the battery, it was quite humorous to watch the wagon chase the guns like Keystone Cops. All the scenario needs is Vonviper to add some sounds:
STOP .... STOP .... yah blind, dumb, &^%($#+ Yankee , cowards!!! We’re right behind yah!
Once the game has been fine-tuned, it would be great if someone would list in the manual all of the game’s programmed nuances for we micro-managers
Last edited by J Canuck on Thu Apr 22, 2010 6:51 am, edited 1 time in total.