So there could not be 130,000 soldiers to one side without there being problems? In TC2M I like to combine several OOBs to make one massive one.
No. I have a test scenario with the full June 30 OOB for both sides (~90K US + ~70 K CS). Even on the minimal map it is not playable. Framerates with everyone just standing there are in the single numbers and if you get some significant fighting going . . . :X
-Jim
What kind of computer do you have, does the game suport multicore CPUs?
What about two 3d cards?
So there could not be 130,000 soldiers to one side without there being problems? In TC2M I like to combine several OOBs to make one massive one.
No. I have a test scenario with the full June 30 OOB for both sides (~90K US + ~70 K CS). Even on the minimal map it is not playable. Framerates with everyone just standing there are in the single numbers and if you get some significant fighting going . . . :X
-Jim
What kind of computer do you have, does the game suport multicore CPUs?
What about two 3d cards?
No support for multicore CPU's, but that is on the list of potential future game features. We will have to do it sometime.
I have an Alienware system with an Intel Core2 Quad CPU Q9550 @ 2.83GHz, 4 GB ram, and for video I have an NVIDIA GeForce 9800 GX2 with 512 MB.
Mark the scenario designer has an even hotter/newer rig and he can't play the full 30 June OOB either.
-Jim
"My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863