Search found 30 matches

by Chromey
Thu Jul 25, 2013 10:29 pm
Forum: Command & Staff School
Topic: Issues With Artillery Tutorial
Replies: 9
Views: 3517

Re: Issues With Artillery

<r>SOWmp is def the way to go if you want to play some SOW with folks on the fly. <br/> <br/> Get your canons on ground higher then the foe and you will score many hits! Get em on the flank as <br/> <br/> well as the high ground and they cause even more damage! <E>:)</E> <br/> <br/> Now I want to as...
by Chromey
Thu Jul 25, 2013 10:16 pm
Forum: Official Add-Ons
Topic: Digging in
Replies: 21
Views: 6629

Re: Digging in

Well then ! I blame Sid Meier for spoiling me and some others with this digging in nonsense! :D
by Chromey
Sun Jul 21, 2013 11:45 am
Forum: Official Add-Ons
Topic: Digging in
Replies: 21
Views: 6629

Re: Digging in

<r>Meh.. Digging during the heat of battle? No I think reloading would be more helpful <EMOJI seq="1f60a" tseq="1f60a">:blush:</EMOJI> <br/> <br/> Digging while resting and doing nothing? A definite maybe. I know some one else probably suggested this <br/> <br/> to you devs a long long time ago and ...
by Chromey
Wed Jul 17, 2013 5:34 am
Forum: Discussion
Topic: QUESTION on pathing
Replies: 13
Views: 2865

Re: QUESTION on pathing

can vouch that units hate marching thru each other! Unless its to charge or retreat ! :whistle:
by Chromey
Sun Jul 14, 2013 6:33 pm
Forum: Official Add-Ons
Topic: Digging in
Replies: 21
Views: 6629

Re: Digging in

<t>Sorry if I said turns to mean a turn based game. I said turns to mean 'per level of entrenching':whistle: <br/> <br/> And yes I would consider this game to be an honorary expansion of Sid Meiers Gettysburg!<br/> <br/> At least I would take it as an honor! But that ancient game aside, I still bele...
by Chromey
Sun Jul 14, 2013 6:29 pm
Forum: Discussion
Topic: QUESTION on pathing
Replies: 13
Views: 2865

Re: QUESTION on pathing

Even tho the pathfinding is horrible.. It makes me laugh because ... because it brings a sort of realism ..

to the game where.. Infantry officers swerve thier men around bad patches of land to keep thier commands

from getting torn up by the terrain ? :woohoo:
by Chromey
Sat Jul 13, 2013 7:57 pm
Forum: Official Add-Ons
Topic: Digging in
Replies: 21
Views: 6629

Re: Digging in

<t>Realism aside, I think it might add a nice strategic bonus to the game. Perhaps make units take 10/15 <br/> <br/> minutes per turn and if they move they loose the digging bonus like Sid Meiers game? <br/> <br/> I know it will take a long time to over code this in but I think it would add alot of ...
by Chromey
Sat Jul 13, 2013 7:54 pm
Forum: Modifications
Topic: Single player tool bar mods
Replies: 4
Views: 1285

Re: Single player tool bar mods

<t>Well they might work for sandbox or Gcm Singleplayer campaigns, but for what I meant to really ask is which <br/> <br/> mods can effect Gettysburg Scenario battles toolbar in the main game. I tried using dif gcm and bugles <br/> <br/> and flag mod and they dont change the original tool bar. I kno...
by Chromey
Thu Jul 11, 2013 3:15 pm
Forum: Modifications
Topic: Single player tool bar mods
Replies: 4
Views: 1285

Single player tool bar mods

Forgive me for asking but are there any mods that change the tool bar in singleplayer mode?

I cannot find any but would love to see one that would perhaps work like the GCM tool bar?

Many thanks in advance.

Chromey B)
by Chromey
Thu Jul 11, 2013 2:53 pm
Forum: Official Add-Ons
Topic: Digging in
Replies: 21
Views: 6629

Digging in

<r>Twas wondering if when we can get some sorta option to have our men dig in like in the old Sid Meiers days <br/> <br/> Gettysburg title! Would love to see that come out as a mod or even as an excuse to purchase one of them fancy<br/> <br/> map packs Norbs boys keep releasing ! <E>:lol:</E> <br/> ...