Search found 301 matches
- Fri May 08, 2015 2:26 am
- Forum: Modifications
- Topic: Loc x and loc z and how the coordinates correspond to map location
- Replies: 15
- Views: 2055
Re: Loc x and loc z and how the coordinates correspond to map location
<r><QUOTE><s>[quote]</s><QUOTE><s>[quote]</s>2) I've created the scenario.csv, but I want to test if the locations, etc. are correct. Is there a way to test that? Or is someone willing to look at it?<e>[/quote]</e></QUOTE> In SOWGB.ini set AlphaOmega and NoAI to 1. Run the game in Normal difficulty....
- Sun May 03, 2015 3:32 am
- Forum: Modifications
- Topic: Loc x and loc z and how the coordinates correspond to map location
- Replies: 15
- Views: 2055
Re: Loc x and loc z and how the coordinates correspond to map location
<t>Thank you, gents!<br/> <br/> I've got most of it set. The battle scripting is a little steep at first for someone who's never fiddled with this stuff before. Few questions:<br/> <br/> 1) Is there a way to create an event-triggered order wherein if one side captures an objective, it triggers the o...
- Sat Apr 25, 2015 5:42 am
- Forum: Modifications
- Topic: Loc x and loc z and how the coordinates correspond to map location
- Replies: 15
- Views: 2055
Re: Loc x and loc z and how the coordinates correspond to map location
I was thinking. Would it be efficient for me to set AlphaOmega=1, position to troops on both sides however I'd like, and record the coordinates and facing from there? Or is there an better way?
- Sat Apr 25, 2015 5:32 am
- Forum: Modifications
- Topic: Loc x and loc z and how the coordinates correspond to map location
- Replies: 15
- Views: 2055
Re: Loc x and loc z and how the coordinates correspond to map location
<r><QUOTE><s>[quote]</s>Pixels I do believe :unsure: <br/> <br/> If I'm understanding your second question, design a formation for your purpose.<e>[/quote]</e></QUOTE> Pixels from 0,0? Alright. I figured the numbers were too high to represent yards or feet. <br/> <br/> What I was asking is if I can ...
- Sat Apr 25, 2015 3:21 am
- Forum: Modifications
- Topic: Loc x and loc z and how the coordinates correspond to map location
- Replies: 15
- Views: 2055
Re: Loc x and loc z and how the coordinates correspond to map location
Great! Thanks!
What do the numeric units signify (inches, etc.), or are they arbitrary figure simply indicating spacing?
Also, is there way to set a unit's location en masse set by the commander's chosen formation (i.e., as a brigade in line of battle or tactical column)?
What do the numeric units signify (inches, etc.), or are they arbitrary figure simply indicating spacing?
Also, is there way to set a unit's location en masse set by the commander's chosen formation (i.e., as a brigade in line of battle or tactical column)?
- Fri Apr 24, 2015 2:58 am
- Forum: Modifications
- Topic: Loc x and loc z and how the coordinates correspond to map location
- Replies: 15
- Views: 2055
Loc x and loc z and how the coordinates correspond to map location
<t>I've been toying around with scenario modifying with the SDK, and---at least loosely---figured much of it out. What I cannot figure out is how the numerical coordinates in the loc x and loc z correspond to an actual map location. Where is the zero point? <br/> <br/> Also, in the sowgb.ini file, I...
- Sat Apr 18, 2015 1:16 am
- Forum: The American Civil War
- Topic: CSPAN Civil War lecture series
- Replies: 2
- Views: 2165
Re: CSPAN Civil War lecture series
Interesting footnote: the professor who spoke on the Sand Creek Massacre, Ari Kelman, was my honors thesis adviser as an undergrad at UC Davis. The wittiest man I've ever met in academia.
- Sat Apr 18, 2015 1:05 am
- Forum: Official Add-Ons
- Topic: Brandy Station download
- Replies: 4
- Views: 3509
Re: Brandy Station download
<r><QUOTE><s>[quote]</s><B><s>[b]</s>Gary<e>[/b]</e></B> not sure if this is what you are looking for <br/> <br/> <URL url="http://www.matrixgames.com/products/499/details/Scourge.of.War:.Brandy.Station"><LINK_TEXT text="http://www.matrixgames.com/products/499 ... dy.Station">http://www.matrixgames....
- Fri Apr 17, 2015 12:05 pm
- Forum: Official Add-Ons
- Topic: Brandy Station download
- Replies: 4
- Views: 3509
Brandy Station download
I can't seem find where to download the actual game file. I still have the activation code.
- Wed Apr 15, 2015 11:30 pm
- Forum: Modifications
- Topic: TC2M & CMP 3.0 OOB's for SOWgb is a dead link
- Replies: 15
- Views: 4319
Re: TC2M & CMP 3.0 OOB's for SOWgb is a dead link
The OOBs are working perfectly well thus far. Many thanks!
Best,
Gary
Best,
Gary