Search found 8 matches

by Beagler
Fri Mar 26, 2010 9:17 am
Forum: Discussion
Topic: Multiplayer possibility?
Replies: 9
Views: 1440

Re:Multiplayer possibility?

<t>I must admit that at first I had no desire for multiplayer. Just give me a good single player experience and I will be a happy camper. Well....after helping out with the multiplayer testing I have to say that I am hooked. The courier system for this game is far beyond what you had in TC2M. Trust ...
by Beagler
Mon Jan 07, 2008 8:09 am
Forum: NSD Talk
Topic: New Engine?
Replies: 9
Views: 1539

Re:New Engine?

I look forward to seeing what you do with MP. Will it be limited to smaller battles?
by Beagler
Sat Dec 08, 2007 10:40 pm
Forum: NSD Talk
Topic: Knock, knock....anybody home?
Replies: 22
Views: 2692

Re:Knock, knock....anybody home?

<t>The pack is doing great. My job kind of stinks, but the pay is great, so what is a person to do. One good thing is that it is not too demanding, leaving me with plenty of free time to persue other interests. I guess as long as the roof doesn't leak and the larder is full, I've got nothing to comp...
by Beagler
Fri Dec 07, 2007 9:04 pm
Forum: The Seven Years War
Topic: WISHLIST - Seven Years War
Replies: 12
Views: 3628

Re:WISHLIST - Seven Years War

Better bayonet charge rules. Units should have to pass a moral check before starting a charge, and defenders should have to pass a moral check to stand.
by Beagler
Fri Dec 07, 2007 9:00 pm
Forum: The American Civil War
Topic: WISHLIST - American Civil War
Replies: 44
Views: 11526

Re:WISHLIST - American Civil War

<t>Better command and control rules. I would like to see more delay in orders being issued, and an even bigger delay in execution. I know some gamers want total and instant control over their digital gravel agitators, but I want more realism. I should not be able to start an attack and then be able ...
by Beagler
Fri Dec 07, 2007 8:50 pm
Forum: NSD Talk
Topic: Knock, knock....anybody home?
Replies: 22
Views: 2692

Re:Knock, knock....anybody home?

You need someone to herd the cats, and I think John will do an excellent job of that. He is a wrangler after all:P

Splats means nothing to me, less memory and bigger maps sounds great to me. Are you making significant changes to the scenario scripting
by Beagler
Fri Dec 07, 2007 7:18 pm
Forum: NSD Talk
Topic: Knock, knock....anybody home?
Replies: 22
Views: 2692

Re:Knock, knock....anybody home?

Hello Wrangler. What kind of gaming goodness are you guys cooking up for us? I am stoked about the idea of bigger maps with the new engine.
by Beagler
Fri Dec 07, 2007 5:28 am
Forum: NSD Talk
Topic: Knock, knock....anybody home?
Replies: 22
Views: 2692

Knock, knock....anybody home?

Hey Norb, I like the new digs!